Emagi
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b082ff0554
sync source
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2 月之前 |
Emagi
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345b91d243
- Fix #271 - Quiver / Pouch support for ranged items! (Bags can now be applied to equippable slots). All clients supported, Isle of Refuge you cannot open the bag inventory via the equipped slot, must use the inventory slot instead.
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4 月之前 |
Emagi
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f5685e3918
Login Updates:
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5 月之前 |
Emagi
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69612e08b6
- Fix #528 - Support for DoF Advancement Window!
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6 月之前 |
Emagi
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f9ddc49fcd
- Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated!
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7 月之前 |
Emagi
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60a9c87312
Add a max concentration base and allow support of the DB entry for players, try to restrict the concentration from overflowing the integer
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7 月之前 |
Emagi
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c1e8768769
- Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions
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7 月之前 |
Emagi
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1c94d68116
- Fix #554 - Weight support
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7 月之前 |
Emagi
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81ef0b82ab
git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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9 月之前 |
Emagi
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 月之前 |
Emagi
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427964b7a0
Functionality:
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11 月之前 |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年之前 |
Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 年之前 |
Emagi
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 年之前 |
Emagi
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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1 年之前 |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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1 年之前 |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 年之前 |
Emagi
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119d228b8c
Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats
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1 年之前 |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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1 年之前 |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 年之前 |
Emagi
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f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
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1 年之前 |
Emagi
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c200dc63f7
Fix vision to be a int32 as it is in the char info structure
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1 年之前 |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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2 年之前 |
Emagi
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751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
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2 年之前 |
devn00b
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7c95b36ac2
Fix for issue #489. Secondary/Ranged were returning the delay of the main hand.
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2 年之前 |
Emagi
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b478cdb300
SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC
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2 年之前 |
Emagi
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4442e6bc02
Fix #465 and Fix #463
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2 年之前 |
Emagi
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7271e470f3
- Range attack now has strength based damage added
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2 年之前 |
Emagi
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dc8b469de3
- Strength damage now applicable to both low and high damage
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2 年之前 |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 年之前 |