Commit History

Autor SHA1 Mensaxe Data
  Emagi f8c9d11ee0 fix reload spells to work with the lua spell state redesign hai 2 meses
  Emagi cc3e1c8d06 Update LuaInterface::DestroySpells to assure we cover all the new lua states under the spell_scripts instead of the obselete spells map hai 2 meses
  Emagi 6b68dba65f LUA Spell Scripts updated to have a queue much like SpawnScripts hai 2 meses
  Emagi 1ea2b53551 revert but have remove function protected if it doesnt exist in spell script hai 2 meses
  Emagi 6f463c5e1b protection on lua_pcall hai 2 meses
  Emagi b1c2daced9 restore old lua include for the old compile hai 2 meses
  Emagi 3b80496dff Attempt to fix spell deletion more than once with short durration timers hai 2 meses
  Emagi 231c866c2c restrict spell state assignment during deletion of spells hai 7 meses
  Emagi 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells hai 8 meses
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 1 ano
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables %!s(int64=2) %!d(string=hai) anos
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options %!s(int64=2) %!d(string=hai) anos
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration %!s(int64=2) %!d(string=hai) anos
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell %!s(int64=2) %!d(string=hai) anos
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client %!s(int64=2) %!d(string=hai) anos
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=3) %!d(string=hai) anos
  Image 34569f0592 Lacertae Update #1 %!s(int64=3) %!d(string=hai) anos
  Image 261c2b75be number of spell casting/display behavior fixes and prototype mentor option for group members %!s(int64=3) %!d(string=hai) anos
  Image 4c9197f54e Broke fixes, 1h/2h equip fixes, swapping equip works, more crash fixes %!s(int64=3) %!d(string=hai) anos
  Image 82ccc26642 Item/Merchant/Scribing/Inventory Updates %!s(int64=3) %!d(string=hai) anos
  Image ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 %!s(int64=3) %!d(string=hai) anos
  Image 3d3ea08dde Albireo Update #2 (persisting spells cross zone between group members, self pet, and more) %!s(int64=3) %!d(string=hai) anos
  Image 963d40521e Albireo Stage First Update %!s(int64=3) %!d(string=hai) anos
  Image 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' %!s(int64=3) %!d(string=hai) anos
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
  Image 66505ccea3 RegionScripts, lava/death region support %!s(int64=4) %!d(string=hai) anos
  LethalEncounter 65109b0d5d Glowpaths/waypoints added %!s(int64=4) %!d(string=hai) anos
  image f42e6f08de CustomSpell addition, customspell function: Create custom spells within themselves %!s(int64=4) %!d(string=hai) anos
  image 9a78416ac6 CustomSpell additions SetSpellDisplayEffect(idx, field, value) and GetSpellDisplayEffect((idx, field) added %!s(int64=4) %!d(string=hai) anos
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu %!s(int64=4) %!d(string=hai) anos