#122 crash on client zone in due to spawns being sent (before spawn structs set?)

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opened 4 years ago by image · 1 comments
image commented 4 years ago

ator > >::operator[](DataStruct* const&) () (gdb) bt full #0 0x000055555564213c in std::map, std::allocator > >::operator[](DataStruct* const&) () No symbol table info available. #1 0x0000555555632d0a in PacketStruct::GetStructPointer(DataStruct, bool) [clone .constprop.294] () No symbol table info available. #2 0x0000555555633abe in PacketStruct::ResetData() () No symbol table info available. #3 0x000055555584bb83 in Spawn::spawn_serialize(Player, unsigned short) () No symbol table info available. #4 0x00005555556a6ac0 in ZoneServer::CheckSendSpawnToClient(Client*, bool) () No symbol table info available. #5 0x00005555556ad862 in ZoneServer::SendZoneSpawns(Client*) () No symbol table info available. #6 0x00005555556ad905 in SendInitialSpawns(void*) () No symbol table info available. #7 0x00007ffff7d83fa3 in start_thread (arg=<optimized out>)

ator<std::pair<DataStruct* const, void*> > >::operator[](DataStruct* const&) () (gdb) bt full #0 0x000055555564213c in std::map<DataStruct*, void*, std::less<DataStruct*>, std::allocator<std::pair<DataStruct* const, void*> > >::operator[](DataStruct* const&) () No symbol table info available. #1 0x0000555555632d0a in PacketStruct::GetStructPointer(DataStruct*, bool) [clone .constprop.294] () No symbol table info available. #2 0x0000555555633abe in PacketStruct::ResetData() () No symbol table info available. #3 0x000055555584bb83 in Spawn::spawn_serialize(Player*, unsigned short) ``` () No symbol table info available. #4 0x00005555556a6ac0 in ZoneServer::CheckSendSpawnToClient(Client*, bool) () No symbol table info available. #5 0x00005555556ad862 in ZoneServer::SendZoneSpawns(Client*) () No symbol table info available. #6 0x00005555556ad905 in SendInitialSpawns(void*) () No symbol table info available. #7 0x00007ffff7d83fa3 in start_thread (arg=<optimized out>) ```
image commented 4 years ago
Collaborator
Might be fixed via client.cpp fix in http://cutpon.com:3000/devn00b/EQ2EMu/commit/eb5a27d544d702634873813e414e2b952cc3de92
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