#129 'Mainland' Navpath Project

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aberta %!s(int64=4) %!d(string=hai) anos por image · 2 comentarios

Need to navpath zones still

latest list of already completed have a \ through them. Thundering Steppes will be re-processed once large zones can be properly processed for navpath (Right now it requires nav path points to be too far away with how big the map is)

Latest Map of base zones

Need to navpath zones still latest list of already completed have a \ through them. Thundering Steppes will be re-processed once large zones can be properly processed for navpath (Right now it requires nav path points to be too far away with how big the map is) ![Latest Map of base zones](https://cdn.discordapp.com/attachments/603677936582918189/723025482974625872/unknown.png)
http://cutpon.com:3000/devn00b/EQ2EMu/commit/ee9e6461a6e4be883a4638871d2ce53d4d60a1b4 adds graystone yard and baubbleshire
image mencionada esta incidencia nunha achega %!s(int64=4) %!d(string=hai) anos
image mencionada esta incidencia nunha achega %!s(int64=4) %!d(string=hai) anos
image mencionada esta incidencia nunha achega %!s(int64=4) %!d(string=hai) anos

Issue #130 will be used to research more into handling large maps and revisit processing of antonica/nektulos/steppes like zones.

Issue #130 will be used to research more into handling large maps and revisit processing of antonica/nektulos/steppes like zones.
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