#157 excavators in commonlands keep the visual state when in combat

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aberta %!s(int64=3) %!d(string=hai) anos por image · 1 comentarios

the visual state needs to be handled to temporarily disable (0) to avoid their non-combat animations

the visual state needs to be handled to temporarily disable (0) to avoid their non-combat animations

premierio confirmed this is no longer an issue

premierio confirmed this is no longer an issue
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