These changes can be made to Entities only, NPC and Players
These values will persist for a Player into their character sheet if they are part of character_details
LUA Implementation:
```
GetInfoStructString(Entity, fieldname)
GetInfoStructUInt(Entity, fieldname)
GetInfoStructSInt(Entity, fieldname)
GetInfoStructFloat(Entity, fieldname)
SetInfoStructString(Entity, fieldname, value)
SetInfoStructUInt(Entity, fieldname, value)
SetInfoStructSInt(Entity, fieldname, value)
SetInfoStructFloat(Entity, fieldname, value)
```
- These changes can be made to Entities only, NPC and Players
- These values will persist for a Player into their character sheet if they are part of character_details
lua functions needed for stats on charactersheet such as GetPotency, GetCrit, GetMultiAttack, etc.
LUA Implementation: