spawn scripts are leaking due to bad handling of the 'use' state of a running script.
https://cdn.discordapp.com/attachments/380808849722048525/686672216506892304/unknown.png
https://i.gyazo.com/58a74d29bfc1fa369dbefd82c76a5e71.gif
spawn scripts are leaking due to bad handling of the 'use' state of a running script.
World server leaks like a sieve. Woke up to 32GB of usage the next day.
Blocker: valgrind / other mem tools can't load up, world server crashes. Need a slim version of the DB to just populate frostfang.
https://cdn.discordapp.com/attachments/380808849722048525/686672216506892304/unknown.png
https://i.gyazo.com/58a74d29bfc1fa369dbefd82c76a5e71.gif
spawn scripts are leaking due to bad handling of the 'use' state of a running script.
Fixed: https://cdn.discordapp.com/attachments/682795791185608720/686690773713813557/nomemleak.gif
Also had a client crash fix in this cause we were removing the GetPlayer() spawn when we still had more to do with it..