#371 SkillInfoRequest ASan Crash

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==436==ERROR: AddressSanitizer: heap-use-after-free on address 0x61a019b08ee3 at pc 0x55555663027a bp 0x7fffd8685080 sp 0x7fffd8685078
READ of size 4 at 0x61a019b08ee3 thread T23
    #0 0x555556630279 in PlayerItemList::GetItemFromUniqueID(unsigned int, bool, bool) ../WorldServer/Items/Items.cpp:3716
    #1 0x555555f1df65 in Client::HandleSkillInfoRequest(EQApplicationPacket*) ../WorldServer/client.cpp:2610
    #2 0x555555fa8968 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1747
    #3 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994
    #4 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183
    #5 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387
    #6 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867
    #7 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
    #8 0x7ffff68274ce in clone (/lib/x86_64-linux-gnu/libc.so.6+0xf94ce)

0x61a019b08ee3 is located 1123 bytes inside of 1184-byte region [0x61a019b08a80,0x61a019b08f20)
freed by thread T23 here:
    #0 0x7ffff72e0128 in operator delete(void*, unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xec128)
    #1 0x555555f83935 in Client::BuyBack(unsigned int, unsigned short) ../WorldServer/client.cpp:6730
    #2 0x5555563cb125 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:3899
    #3 0x555555fa9bf0 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1814
    #4 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994
    #5 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183
    #6 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387
    #7 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867
    #8 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486

previously allocated by thread T23 here:
    #0 0x7ffff72ded30 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xead30)
    #1 0x555555f83570 in Client::BuyBack(unsigned int, unsigned short) ../WorldServer/client.cpp:6687
    #2 0x5555563cb125 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:3899
    #3 0x555555fa9bf0 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1814
    #4 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994
    #5 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183
    #6 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387
    #7 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867
    #8 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486

Thread T23 created by T0 here:
    #0 0x7ffff7244db0 in __interceptor_pthread_create (/lib/x86_64-linux-gnu/libasan.so.5+0x50db0)
    #1 0x5555559df01b in ZoneServer::Init() ../WorldServer/zoneserver.cpp:308
    #2 0x555555de0eb0 in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595
    #3 0x555555f0c850 in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3346
    #4 0x5555561e66c1 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784
    #5 0x555555f9a5b4 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9787
    #6 0x555555f9f2a4 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1059
    #7 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994
    #8 0x555555fc244c in ClientList::Process() ../WorldServer/client.cpp:3278
    #9 0x555555c691a6 in main ../WorldServer/net.cpp:458
    #10 0x7ffff675209a in __libc_start_main ../csu/libc-start.c:308

SUMMARY: AddressSanitizer: heap-use-after-free ../WorldServer/Items/Items.cpp:3716 in PlayerItemList::GetItemFromUniqueID(unsigned int, bool, bool)
Shadow bytes around the buggy address:
  0x0c3483359180: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c3483359190: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c34833591a0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c34833591b0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c34833591c0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
=>0x0c34833591d0: fd fd fd fd fd fd fd fd fd fd fd fd[fd]fd fd fd
  0x0c34833591e0: fd fd fd fd fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c34833591f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c3483359200: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c3483359210: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  0x0c3483359220: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Shadow byte legend (one shadow byte represents 8 application bytes):
  Addressable:           00
  Partially addressable: 01 02 03 04 05 06 07 
  Heap left redzone:       fa
  Freed heap region:       fd
  Stack left redzone:      f1
  Stack mid redzone:       f2
  Stack right redzone:     f3
  Stack after return:      f5
  Stack use after scope:   f8
  Global redzone:          f9
  Global init order:       f6
  Poisoned by user:        f7
  Container overflow:      fc
  Array cookie:            ac
  Intra object redzone:    bb
  ASan internal:           fe
  Left alloca redzone:     ca
  Right alloca redzone:    cb
==436==ABORTING
``` ==436==ERROR: AddressSanitizer: heap-use-after-free on address 0x61a019b08ee3 at pc 0x55555663027a bp 0x7fffd8685080 sp 0x7fffd8685078 READ of size 4 at 0x61a019b08ee3 thread T23 #0 0x555556630279 in PlayerItemList::GetItemFromUniqueID(unsigned int, bool, bool) ../WorldServer/Items/Items.cpp:3716 #1 0x555555f1df65 in Client::HandleSkillInfoRequest(EQApplicationPacket*) ../WorldServer/client.cpp:2610 #2 0x555555fa8968 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1747 #3 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994 #4 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183 #5 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387 #6 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867 #7 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486 #8 0x7ffff68274ce in clone (/lib/x86_64-linux-gnu/libc.so.6+0xf94ce) 0x61a019b08ee3 is located 1123 bytes inside of 1184-byte region [0x61a019b08a80,0x61a019b08f20) freed by thread T23 here: #0 0x7ffff72e0128 in operator delete(void*, unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xec128) #1 0x555555f83935 in Client::BuyBack(unsigned int, unsigned short) ../WorldServer/client.cpp:6730 #2 0x5555563cb125 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:3899 #3 0x555555fa9bf0 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1814 #4 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994 #5 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183 #6 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387 #7 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867 #8 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486 previously allocated by thread T23 here: #0 0x7ffff72ded30 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xead30) #1 0x555555f83570 in Client::BuyBack(unsigned int, unsigned short) ../WorldServer/client.cpp:6687 #2 0x5555563cb125 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:3899 #3 0x555555fa9bf0 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1814 #4 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994 #5 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183 #6 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387 #7 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867 #8 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486 Thread T23 created by T0 here: #0 0x7ffff7244db0 in __interceptor_pthread_create (/lib/x86_64-linux-gnu/libasan.so.5+0x50db0) #1 0x5555559df01b in ZoneServer::Init() ../WorldServer/zoneserver.cpp:308 #2 0x555555de0eb0 in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595 #3 0x555555f0c850 in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3346 #4 0x5555561e66c1 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784 #5 0x555555f9a5b4 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9787 #6 0x555555f9f2a4 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1059 #7 0x555555fbf848 in Client::Process(bool) ../WorldServer/client.cpp:2994 #8 0x555555fc244c in ClientList::Process() ../WorldServer/client.cpp:3278 #9 0x555555c691a6 in main ../WorldServer/net.cpp:458 #10 0x7ffff675209a in __libc_start_main ../csu/libc-start.c:308 SUMMARY: AddressSanitizer: heap-use-after-free ../WorldServer/Items/Items.cpp:3716 in PlayerItemList::GetItemFromUniqueID(unsigned int, bool, bool) Shadow bytes around the buggy address: 0x0c3483359180: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c3483359190: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c34833591a0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c34833591b0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c34833591c0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd =>0x0c34833591d0: fd fd fd fd fd fd fd fd fd fd fd fd[fd]fd fd fd 0x0c34833591e0: fd fd fd fd fa fa fa fa fa fa fa fa fa fa fa fa 0x0c34833591f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x0c3483359200: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x0c3483359210: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0c3483359220: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Shadow byte legend (one shadow byte represents 8 application bytes): Addressable: 00 Partially addressable: 01 02 03 04 05 06 07 Heap left redzone: fa Freed heap region: fd Stack left redzone: f1 Stack mid redzone: f2 Stack right redzone: f3 Stack after return: f5 Stack use after scope: f8 Global redzone: f9 Global init order: f6 Poisoned by user: f7 Container overflow: fc Array cookie: ac Intra object redzone: bb ASan internal: fe Left alloca redzone: ca Right alloca redzone: cb ==436==ABORTING ```
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