image komentēja 3 gadi atpakaļ
```
#[0;37;40m#[1;37;40m03:58:46 #[1;31;40mE #[1;37;40mLUA : #[1;31;40mZoneScripts/QueensColony.lua: LUA SendPopUpMessage command error: Spawn is not valid.
#[0;37;40m#[1;37;40m03:58:46 #[1;31;40mE #[1;37;40mLUA : #[1;31;40mWorldDatabase::LoadCharacterSpellEffects: GetSpell(2550197, 1), spell could not be found!
#[0;37;40m#[1;37;40m03:58:46 #[1;31;40mE #[1;37;40mLUA : #[1;31;40mWorldDatabase::LoadCharacterSpellEffects: GetSpell(2550197, 1), spell could not be found!
#[0;37;40m=================================================================
==6186==ERROR: AddressSanitizer: heap-use-after-free on address 0x6130002b4ee0 at pc 0x555555bbf8f5 bp 0x7fffd9731f30 sp 0x7fffd9731f28
READ of size 8 at 0x6130002b4ee0 thread T102
#0 0x555555bbf8f4 in SpellProcess::Process() ../WorldServer/SpellProcess.cpp:126
#1 0x555555a12751 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1390
#2 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867
#3 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
#4 0x7ffff68274ce in clone (/lib/x86_64-linux-gnu/libc.so.6+0xf94ce)
0x6130002b4ee0 is located 96 bytes inside of 336-byte region [0x6130002b4e80,0x6130002b4fd0)
freed by thread T18 here:
#0 0x7ffff72e0128 in operator delete(void*, unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xec128)
#1 0x555555c1f6cc in LuaInterface::DeletePendingSpells(bool) ../WorldServer/LuaInterface.cpp:1510
#2 0x555555c2dd07 in LuaInterface::Process() ../WorldServer/LuaInterface.cpp:142
#3 0x555555a128fa in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1418
#4 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867
#5 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
previously allocated by thread T102 here:
#0 0x7ffff72ded30 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xead30)
#1 0x555555c22ea5 in LuaInterface::GetSpell(char const*) ../WorldServer/LuaInterface.cpp:1887
#2 0x555555ecc89e in EQ2Emu_lua_GetSpell(lua_State*) ../WorldServer/LuaFunctions.cpp:11128
#3 0x5555567a3dc5 in luaD_precall (/home/eq2emu_server/server/eq2world+0x124fdc5)
#4 0x5555567b0d45 in luaV_execute (/home/eq2emu_server/server/eq2world+0x125cd45)
#5 0x5555567a4154 in luaD_call (/home/eq2emu_server/server/eq2world+0x1250154)
#6 0x5555567a41b2 in luaD_callnoyield (/home/eq2emu_server/server/eq2world+0x12501b2)
#7 0x5555567b54b4 in f_call (/home/eq2emu_server/server/eq2world+0x12614b4)
#8 0x5555567a319d in luaD_rawrunprotected (/home/eq2emu_server/server/eq2world+0x124f19d)
#9 0x5555567a496d in luaD_pcall (/home/eq2emu_server/server/eq2world+0x125096d)
#10 0x5555567b5582 in lua_pcallk (/home/eq2emu_server/server/eq2world+0x1261582)
#11 0x555555c2af17 in LuaInterface::CallItemScript(lua_State*, unsigned char, long long*) ../WorldServer/LuaInterface.cpp:669
#12 0x555555c3cd0b in LuaInterface::RunItemScript(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char const*, Item*, Spawn*, long long*) ../WorldServer/LuaInterface.cpp:2158
#13 0x555555f7535c in Client::ConsumeFoodDrink(Item*, unsigned int) ../WorldServer/client.cpp:10544
#14 0x55555637be20 in Commands::Command_ConsumeFood(Client*, Seperator*) ../WorldServer/Commands/Commands.cpp:10925
#15 0x5555563ec805 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:5322
#16 0x555555fa9e92 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1814
#17 0x555555fbfaea in Client::Process(bool) ../WorldServer/client.cpp:2994
#18 0x555555a05ea0 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3183
#19 0x555555a12723 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1387
#20 0x555555a1e9c3 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6867
#21 0x7ffff6fbcfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
Thread T102 created by T0 here:
#0 0x7ffff7244db0 in __interceptor_pthread_create (/lib/x86_64-linux-gnu/libasan.so.5+0x50db0)
#1 0x5555559df01b in ZoneServer::Init() ../WorldServer/zoneserver.cpp:308
#2 0x555555de112e in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595
#3 0x555555f0cace in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3346
#4 0x5555561e6963 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784
#5 0x555555f9a856 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9788
#6 0x555555f9f546 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1059
#7 0x555555fbfaea in Client::Process(bool) ../WorldServer/client.cpp:2994
#8 0x555555fc26ee in ClientList::Process() ../WorldServer/client.cpp:3278
#9 0x555555c691a6 in main ../WorldServer/net.cpp:458
#10 0x7ffff675209a in __libc_start_main ../csu/libc-start.c:308
Thread T18 created by T0 here:
#0 0x7ffff7244db0 in __interceptor_pthread_create (/lib/x86_64-linux-gnu/libasan.so.5+0x50db0)
#1 0x5555559df01b in ZoneServer::Init() ../WorldServer/zoneserver.cpp:308
#2 0x55555613c7ba in WorldDatabase::LoadSpecialZones() ../WorldServer/WorldDatabase.cpp:2961
#3 0x555555c67c47 in main ../WorldServer/net.cpp:374
#4 0x7ffff675209a in __libc_start_main ../csu/libc-start.c:308
SUMMARY: AddressSanitizer: heap-use-after-free ../WorldServer/SpellProcess.cpp:126 in SpellProcess::Process()
Shadow bytes around the buggy address:
0x0c268004e980: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c268004e990: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00
0x0c268004e9a0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
0x0c268004e9b0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
0x0c268004e9c0: 00 00 fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0c268004e9d0: fd fd fd fd fd fd fd fd fd fd fd fd[fd]fd fd fd
0x0c268004e9e0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c268004e9f0: fd fd fd fd fd fd fd fd fd fd fa fa fa fa fa fa
0x0c268004ea00: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c268004ea10: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c268004ea20: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
==6186==ABORTING
```