#37 Need to combine non linked mobs into linked groups

Fechado
4 anos atrás foi aberto por devn00b · 1 comentários

else if(sep->IsNumber(0)){

                radius = atof(sep->arg[0]);
                client->CombineSpawns(radius, spawn);
            }
else if(sep->IsNumber(0)){ radius = atof(sep->arg[0]); client->CombineSpawns(radius, spawn); }
image comentado 4 anos atrás
Colaborador

To perform adding a mob into an encounter of mobs:

  • Select a mob in the existing encounter
  • Issue /spawn details
  • Look for Group ID: ... (if 0 you need to create a group with /spawn group create)
  • Select mob to be added to the encounter
  • Issue /spawn group add groupid
To perform adding a mob into an encounter of mobs: - Select a mob in the existing encounter - Issue /spawn details - Look for Group ID: ... (if 0 you need to create a group with /spawn group create) - Select mob to be added to the encounter - Issue /spawn group add *groupid*
image fechado em 4 anos atrás
Faça login para participar desta conversação.
Carregando...
Cancelar
Salvar
Ainda não há conteúdo.