#387 ASan crash pet?

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==31249==ERROR: AddressSanitizer: heap-use-after-free on address 0x62800094c1b0 at pc 0x555555a05f17 bp 0x7fffec696fc0 sp 0x7fffec696fb0
READ of size 4 at 0x62800094c1b0 thread T21
    #0 0x555555a05f16 in Spawn::GetSpawnOrigHeading() ../WorldServer/Spawn.h:737
    #1 0x555555a05f16 in ZoneServer::CheckHeadingTimers() ../WorldServer/zoneserver.cpp:3617
    #2 0x555555a69ac6 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1460
    #3 0x555555a7c589 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6906
    #4 0x7ffff7535608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477
    #5 0x7ffff6f6c292 in __clone (/lib/x86_64-linux-gnu/libc.so.6+0x122292)

0x62800094c1b0 is located 176 bytes inside of 14984-byte region [0x62800094c100,0x62800094fb88)
freed by thread T22 here:
    #0 0x7ffff767c025 in operator delete(void*, unsigned long) (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x111025)
    #1 0x5555563d91ad in NPC::~NPC() ../WorldServer/NPC.cpp:123
    #2 0x555555968a77 in ZoneServer::DeleteSpawns(bool) ../WorldServer/zoneserver.cpp:1245
    #3 0x555555a3d756 in ZoneServer::SpawnProcess() ../WorldServer/zoneserver.cpp:1634
    #4 0x555555a3dc1c in SpawnLoop(void*) ../WorldServer/zoneserver.cpp:6930
    #5 0x7ffff7535608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477

previously allocated by thread T21 here:
    #0 0x7ffff767a947 in operator new(unsigned long) (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x10f947)
    #1 0x555555ac9e97 in ZoneServer::GetNewNPC(unsigned int) (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x575e97)
    #2 0x5555559b70a2 in ZoneServer::GetSpawn(unsigned int) ../WorldServer/zoneserver.cpp:7031
    #3 0x555555eec02c in EQ2Emu_lua_SummonPet(lua_State*) ../WorldServer/LuaFunctions.cpp:5068
    #4 0x55555695c5c4 in luaD_precall (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x14085c4)
    #5 0x55555697f89c in luaV_execute (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x142b89c)
    #6 0x55555695c894 in ccall (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x1408894)
    #7 0x55555695c911 in luaD_callnoyield (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x1408911)
    #8 0x55555698901f in f_call (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x143501f)
    #9 0x55555695b59d in luaD_rawrunprotected (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x140759d)
    #10 0x55555695d0a6 in luaD_pcall (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x14090a6)
    #11 0x555556989102 in lua_pcallk (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x1435102)
    #12 0x555555c552df in LuaInterface::CallSpellProcess(LuaSpell*, unsigned char, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) ../WorldServer/LuaInterface.cpp:616
    #13 0x5555563f54da in SpellProcess::ProcessSpell(LuaSpell*, bool, char const*, SpellScriptTimer*, bool) ../WorldServer/SpellProcess.cpp:495
    #14 0x555556406786 in SpellProcess::CastProcessedSpell(LuaSpell*, bool, bool) ../WorldServer/SpellProcess.cpp:1618
    #15 0x55555640ab40 in SpellProcess::CastInstant(Spell*, Entity*, Entity*, bool, bool) ../WorldServer/SpellProcess.cpp:591
    #16 0x55555656c804 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:3533
    #17 0x555555fce18f in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1817
    #18 0x555555fe44d8 in Client::Process(bool) ../WorldServer/client.cpp:2997
    #19 0x555555a568d5 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3196
    #20 0x555555a69123 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1400
    #21 0x555555a7c589 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6906
    #22 0x7ffff7535608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477

Thread T21 created by T0 here:
    #0 0x7ffff75a5805 in pthread_create (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x3a805)
    #1 0x555555a27560 in ZoneServer::Init() ../WorldServer/zoneserver.cpp:308
    #2 0x5555558773d0 in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595
    #3 0x555555f114c6 in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3356
    #4 0x55555627e1b5 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784
    #5 0x555555fbdc59 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9801
    #6 0x555555fc315c in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1062
    #7 0x555555fe44d8 in Client::Process(bool) ../WorldServer/client.cpp:2997
    #8 0x555555fe72cb in ClientList::Process() ../WorldServer/client.cpp:3288
    #9 0x5555563bd856 in main ../WorldServer/net.cpp:458
    #10 0x7ffff6e710b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2)

Thread T22 created by T0 here:
    #0 0x7ffff75a5805 in pthread_create (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x3a805)
    #1 0x555555a275a0 in ZoneServer::Init() ../WorldServer/zoneserver.cpp:310
    #2 0x5555558773d0 in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595
    #3 0x555555f114c6 in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3356
    #4 0x55555627e1b5 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784
    #5 0x555555fbdc59 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9801
    #6 0x555555fc315c in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1062
    #7 0x555555fe44d8 in Client::Process(bool) ../WorldServer/client.cpp:2997
    #8 0x555555fe72cb in ClientList::Process() ../WorldServer/client.cpp:3288
    #9 0x5555563bd856 in main ../WorldServer/net.cpp:458
    #10 0x7ffff6e710b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2)

SUMMARY: AddressSanitizer: heap-use-after-free ../WorldServer/Spawn.h:737 in Spawn::GetSpawnOrigHeading()
Shadow bytes around the buggy address:
  0x0c50801217e0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c50801217f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c5080121800: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c5080121810: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c5080121820: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
=>0x0c5080121830: fd fd fd fd fd fd[fd]fd fd fd fd fd fd fd fd fd
  0x0c5080121840: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c5080121850: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c5080121860: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c5080121870: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c5080121880: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
Shadow byte legend (one shadow byte represents 8 application bytes):
  Addressable:           00
  Partially addressable: 01 02 03 04 05 06 07 
  Heap left redzone:       fa
  Freed heap region:       fd
  Stack left redzone:      f1
  Stack mid redzone:       f2
  Stack right redzone:     f3
  Stack after return:      f5
  Stack use after scope:   f8
  Global redzone:          f9
  Global init order:       f6
  Poisoned by user:        f7
  Container overflow:      fc
  Array cookie:            ac
  Intra object redzone:    bb
  ASan internal:           fe
  Left alloca redzone:     ca
  Right alloca redzone:    cb
  Shadow gap:              cc
==31249==ABORTING
``` ==31249==ERROR: AddressSanitizer: heap-use-after-free on address 0x62800094c1b0 at pc 0x555555a05f17 bp 0x7fffec696fc0 sp 0x7fffec696fb0 READ of size 4 at 0x62800094c1b0 thread T21 #0 0x555555a05f16 in Spawn::GetSpawnOrigHeading() ../WorldServer/Spawn.h:737 #1 0x555555a05f16 in ZoneServer::CheckHeadingTimers() ../WorldServer/zoneserver.cpp:3617 #2 0x555555a69ac6 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1460 #3 0x555555a7c589 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6906 #4 0x7ffff7535608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477 #5 0x7ffff6f6c292 in __clone (/lib/x86_64-linux-gnu/libc.so.6+0x122292) 0x62800094c1b0 is located 176 bytes inside of 14984-byte region [0x62800094c100,0x62800094fb88) freed by thread T22 here: #0 0x7ffff767c025 in operator delete(void*, unsigned long) (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x111025) #1 0x5555563d91ad in NPC::~NPC() ../WorldServer/NPC.cpp:123 #2 0x555555968a77 in ZoneServer::DeleteSpawns(bool) ../WorldServer/zoneserver.cpp:1245 #3 0x555555a3d756 in ZoneServer::SpawnProcess() ../WorldServer/zoneserver.cpp:1634 #4 0x555555a3dc1c in SpawnLoop(void*) ../WorldServer/zoneserver.cpp:6930 #5 0x7ffff7535608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477 previously allocated by thread T21 here: #0 0x7ffff767a947 in operator new(unsigned long) (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x10f947) #1 0x555555ac9e97 in ZoneServer::GetNewNPC(unsigned int) (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x575e97) #2 0x5555559b70a2 in ZoneServer::GetSpawn(unsigned int) ../WorldServer/zoneserver.cpp:7031 #3 0x555555eec02c in EQ2Emu_lua_SummonPet(lua_State*) ../WorldServer/LuaFunctions.cpp:5068 #4 0x55555695c5c4 in luaD_precall (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x14085c4) #5 0x55555697f89c in luaV_execute (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x142b89c) #6 0x55555695c894 in ccall (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x1408894) #7 0x55555695c911 in luaD_callnoyield (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x1408911) #8 0x55555698901f in f_call (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x143501f) #9 0x55555695b59d in luaD_rawrunprotected (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x140759d) #10 0x55555695d0a6 in luaD_pcall (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x14090a6) #11 0x555556989102 in lua_pcallk (/mnt/Dev/github/eq2emu_public/EQ2EMu/server/eq2world+0x1435102) #12 0x555555c552df in LuaInterface::CallSpellProcess(LuaSpell*, unsigned char, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) ../WorldServer/LuaInterface.cpp:616 #13 0x5555563f54da in SpellProcess::ProcessSpell(LuaSpell*, bool, char const*, SpellScriptTimer*, bool) ../WorldServer/SpellProcess.cpp:495 #14 0x555556406786 in SpellProcess::CastProcessedSpell(LuaSpell*, bool, bool) ../WorldServer/SpellProcess.cpp:1618 #15 0x55555640ab40 in SpellProcess::CastInstant(Spell*, Entity*, Entity*, bool, bool) ../WorldServer/SpellProcess.cpp:591 #16 0x55555656c804 in Commands::Process(unsigned int, EQ2_16BitString*, Client*, Spawn*) ../WorldServer/Commands/Commands.cpp:3533 #17 0x555555fce18f in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1817 #18 0x555555fe44d8 in Client::Process(bool) ../WorldServer/client.cpp:2997 #19 0x555555a568d5 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3196 #20 0x555555a69123 in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1400 #21 0x555555a7c589 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6906 #22 0x7ffff7535608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477 Thread T21 created by T0 here: #0 0x7ffff75a5805 in pthread_create (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x3a805) #1 0x555555a27560 in ZoneServer::Init() ../WorldServer/zoneserver.cpp:308 #2 0x5555558773d0 in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595 #3 0x555555f114c6 in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3356 #4 0x55555627e1b5 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784 #5 0x555555fbdc59 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9801 #6 0x555555fc315c in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1062 #7 0x555555fe44d8 in Client::Process(bool) ../WorldServer/client.cpp:2997 #8 0x555555fe72cb in ClientList::Process() ../WorldServer/client.cpp:3288 #9 0x5555563bd856 in main ../WorldServer/net.cpp:458 #10 0x7ffff6e710b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Thread T22 created by T0 here: #0 0x7ffff75a5805 in pthread_create (/usr/lib/x86_64-linux-gnu/libasan.so.5+0x3a805) #1 0x555555a275a0 in ZoneServer::Init() ../WorldServer/zoneserver.cpp:310 #2 0x5555558773d0 in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595 #3 0x555555f114c6 in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3356 #4 0x55555627e1b5 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784 #5 0x555555fbdc59 in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9801 #6 0x555555fc315c in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1062 #7 0x555555fe44d8 in Client::Process(bool) ../WorldServer/client.cpp:2997 #8 0x555555fe72cb in ClientList::Process() ../WorldServer/client.cpp:3288 #9 0x5555563bd856 in main ../WorldServer/net.cpp:458 #10 0x7ffff6e710b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) SUMMARY: AddressSanitizer: heap-use-after-free ../WorldServer/Spawn.h:737 in Spawn::GetSpawnOrigHeading() Shadow bytes around the buggy address: 0x0c50801217e0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x0c50801217f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x0c5080121800: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x0c5080121810: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa 0x0c5080121820: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd =>0x0c5080121830: fd fd fd fd fd fd[fd]fd fd fd fd fd fd fd fd fd 0x0c5080121840: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c5080121850: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c5080121860: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c5080121870: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd 0x0c5080121880: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd Shadow byte legend (one shadow byte represents 8 application bytes): Addressable: 00 Partially addressable: 01 02 03 04 05 06 07 Heap left redzone: fa Freed heap region: fd Stack left redzone: f1 Stack mid redzone: f2 Stack right redzone: f3 Stack after return: f5 Stack use after scope: f8 Global redzone: f9 Global init order: f6 Poisoned by user: f7 Container overflow: fc Array cookie: ac Intra object redzone: bb ASan internal: fe Left alloca redzone: ca Right alloca redzone: cb Shadow gap: cc ==31249==ABORTING ```
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