image commented 3 years ago
```
#0 0x7ffff723231d (/lib/x86_64-linux-gnu/libasan.so.5+0x3f31d)
#1 0x5555562cbbc2 in Spawn::player_position_update_packet(Player*, unsigned short) ../WorldServer/Spawn.cpp:937
#2 0x55555593689d in ZoneServer::SendPlayerPositionChanges(Player*) ../WorldServer/zoneserver.cpp:1956
#3 0x555555fc0f09 in Client::Process(bool) ../WorldServer/client.cpp:3067
#4 0x555555a04d78 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3186
#5 0x555555a115fb in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1408
#6 0x555555a1cd76 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6863
#7 0x7ffff6fbbfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
#8 0x7ffff68264ce in clone (/lib/x86_64-linux-gnu/libc.so.6+0xf94ce)
0x60300d217515 is located 0 bytes to the right of 21-byte region [0x60300d217500,0x60300d217515)
allocated by thread T23 here:
#0 0x7ffff72ddef0 in operator new[](unsigned long) (/lib/x86_64-linux-gnu/libasan.so.5+0xeaef0)
#1 0x5555562baf5e in Spawn::spawn_pos_changes(Player*, unsigned short) ../WorldServer/Spawn.cpp:842
#2 0x5555562cb61f in Spawn::player_position_update_packet(Player*, unsigned short) ../WorldServer/Spawn.cpp:883
#3 0x55555593689d in ZoneServer::SendPlayerPositionChanges(Player*) ../WorldServer/zoneserver.cpp:1956
#4 0x555555fc0f09 in Client::Process(bool) ../WorldServer/client.cpp:3067
#5 0x555555a04d78 in ZoneServer::ClientProcess() ../WorldServer/zoneserver.cpp:3186
#6 0x555555a115fb in ZoneServer::Process() ../WorldServer/zoneserver.cpp:1408
#7 0x555555a1cd76 in ZoneLoop(void*) ../WorldServer/zoneserver.cpp:6863
#8 0x7ffff6fbbfa2 in start_thread /build/glibc-vjB4T1/glibc-2.28/nptl/pthread_create.c:486
Thread T23 created by T0 here:
#0 0x7ffff7243db0 in __interceptor_pthread_create (/lib/x86_64-linux-gnu/libasan.so.5+0x50db0)
#1 0x5555559ddb97 in ZoneServer::Init() ../WorldServer/zoneserver.cpp:309
#2 0x555555ddf99c in ZoneList::Get(unsigned int, bool) ../WorldServer/World.cpp:595
#3 0x555555f0c88a in Client::SetCurrentZone(unsigned int) ../WorldServer/client.cpp:3369
#4 0x5555561e7555 in WorldDatabase::loadCharacter(char const*, unsigned int, Client*) ../WorldServer/WorldDatabase.cpp:1784
#5 0x555555f9ae6c in Client::HandleNewLogin(unsigned int, unsigned int) ../WorldServer/client.cpp:9814
#6 0x555555f9fbe8 in Client::HandlePacket(EQApplicationPacket*) ../WorldServer/client.cpp:1065
#7 0x555555fc0258 in Client::Process(bool) ../WorldServer/client.cpp:3006
#8 0x555555fc304e in ClientList::Process() ../WorldServer/client.cpp:3301
#9 0x555555c63a4a in main ../WorldServer/net.cpp:458
#10 0x7ffff675109a in __libc_start_main ../csu/libc-start.c:308
```