#40 On zoning client desyncs on network packets and crashes

Fechado
4 anos atrás foi aberto por image · 1 comentários
image comentado 4 anos atrás
Ainda não há conteúdo.
image comentado 4 anos atrás
Colaborador

Think I have identified the problem in EQStream::SendPacket, we don't properly size up the packet based on opcode + seq + sub-opcode (seq was missing).

Leaving to test on my dev server today

Think I have identified the problem in EQStream::SendPacket, we don't properly size up the packet based on opcode + seq + sub-opcode (seq was missing). Leaving to test on my dev server today
image fechado em 4 anos atrás
Faça login para participar desta conversação.
Carregando...
Cancelar
Salvar
Ainda não há conteúdo.