Final stages just going to list the remaining to be done fixes here:
Memory leak on send mail addressed when target player is not on server at time of mail being sent.
Removed old MISC TODO logs and functions that were not relevant, already completed or had other alternative options (code, lua, otherwise).
Additional comments or commented code that were not needed any further
/trade reject now just calls trade cancel (same thing right?)
EmemJR: fix level display for item recipe requirements
Fixed city zones not initiating shutdown when clients leave after a bootup (keeping a zone up always is reserved for always_loaded flag)
Final stages just going to list the remaining to be done fixes here:
- Memory leak on send mail addressed when target player is not on server at time of mail being sent.
- Removed old MISC TODO logs and functions that were not relevant, already completed or had other alternative options (code, lua, otherwise).
- Additional comments or commented code that were not needed any further
- /trade reject now just calls trade cancel (same thing right?)
- EmemJR: fix level display for item recipe requirements
- Fixed city zones not initiating shutdown when clients leave after a bootup (keeping a zone up always is reserved for always_loaded flag)
image refererade till detta ärende från en incheckning 2 år sedan
Final stages just going to list the remaining to be done fixes here: