Attempting to accept the following looks for 7 available inventory slots (not including the new bag offered in this window) even though it’s only 3 unique items. After acceptance, they DO stack automatically and even appear in the new bag.
Attempting to accept the following looks for 7 available inventory slots (not including the new bag offered in this window) even though it’s only 3 unique items. After acceptance, they DO stack automatically and even appear in the new bag.
GiveQuestItem(Quest, Player, "", 20708,4142,4142,4142,7391,7391,7391)
20708== Dreak's bag
4142== Basic coal x3
7391== Fossil Temper x3
we still have to display them all as individual rewards in the quest reward menu because the stack count doesn't display
this was fixed by https://git.eq2emu.com/devn00b/EQ2EMu/commit/40b156387a84baab4dd3ea1e1188bfebf766996e
we still have to display them all as individual rewards in the quest reward menu because the stack count doesn't display
Attempting to accept the following looks for 7 available inventory slots (not including the new bag offered in this window) even though it’s only 3 unique items. After acceptance, they DO stack automatically and even appear in the new bag.
GiveQuestItem(Quest, Player, "", 20708,4142,4142,4142,7391,7391,7391)
20708== Dreak's bag 4142== Basic coal x3 7391== Fossil Temper x3
this was fixed by
40b156387a
we still have to display them all as individual rewards in the quest reward menu because the stack count doesn't display