#500 Reviving to another zone causing client memory crash

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opened 1 year ago by Dorbin · 3 comments
Dorbin commented 1 year ago

Reviving to another zone seems to cause a memory-related crash. E.g., reviving from The Summoner’s Test(217) to South Qeynos or The Cache(837) to Qeynos Harbor. Not sure what can be done to resolve that other than possibly toning graphics to potato levels. Even then, I’m not sure. Others, Wayfarer’s Rest(215) to South Qeynos or The Fermented Grape (833) to South Qeynos

Reviving to another zone seems to cause a memory-related crash. E.g., reviving from The Summoner’s Test(217) to South Qeynos or The Cache(837) to Qeynos Harbor. Not sure what can be done to resolve that other than possibly toning graphics to potato levels. Even then, I’m not sure. Others, Wayfarer’s Rest(215) to South Qeynos or The Fermented Grape (833) to South Qeynos
devn00b commented 1 year ago
Owner

Are we talking revive as in from spell, or from the window clicking revive. Trying to follow the code and see what is what.

Are we talking revive as in from spell, or from the window clicking revive. Trying to follow the code and see what is what.
Dorbin commented 1 year ago
Poster

Dead in the (instanced) zone and hitting the revive @ location button via normal revive window. This is not a rez/res spell. Each of the listed zones revive outside of their current zone.

Dead in the (instanced) zone and hitting the revive @ location button via normal revive window. This is not a rez/res spell. Each of the listed zones revive outside of their current zone.
devn00b commented 1 year ago
Owner

This should be fixed, let me know if issues persist.

This should be fixed, let me know if issues persist.
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