#500 Reviving to another zone causing client memory crash

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1 年間 前Dorbin によって開かれました · 3 コメント
Dorbin1 年間 前 にコメントしました

Reviving to another zone seems to cause a memory-related crash. E.g., reviving from The Summoner’s Test(217) to South Qeynos or The Cache(837) to Qeynos Harbor. Not sure what can be done to resolve that other than possibly toning graphics to potato levels. Even then, I’m not sure. Others, Wayfarer’s Rest(215) to South Qeynos or The Fermented Grape (833) to South Qeynos

Reviving to another zone seems to cause a memory-related crash. E.g., reviving from The Summoner’s Test(217) to South Qeynos or The Cache(837) to Qeynos Harbor. Not sure what can be done to resolve that other than possibly toning graphics to potato levels. Even then, I’m not sure. Others, Wayfarer’s Rest(215) to South Qeynos or The Fermented Grape (833) to South Qeynos
devn00b1 年間 前 にコメントしました
オーナー

Are we talking revive as in from spell, or from the window clicking revive. Trying to follow the code and see what is what.

Are we talking revive as in from spell, or from the window clicking revive. Trying to follow the code and see what is what.
Dorbin1 年間 前 にコメントしました
ポスター

Dead in the (instanced) zone and hitting the revive @ location button via normal revive window. This is not a rez/res spell. Each of the listed zones revive outside of their current zone.

Dead in the (instanced) zone and hitting the revive @ location button via normal revive window. This is not a rez/res spell. Each of the listed zones revive outside of their current zone.
devn00b この課題がコミット 1 年間 前 から参照されました
devn00b1 年間 前 にコメントしました
オーナー

This should be fixed, let me know if issues persist.

This should be fixed, let me know if issues persist.
devn00b 1 年間 前 に閉じられました
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