#534 WS_HearDeath blow_type / kill_blow_type not properly set

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öppnade 8 månader sedan av image · 0 kommentarer
image kommenterad 8 månader sedan

we don't set the blow type on death. This would decide between pain and suffering or drowning

the value for drowning is 10

if ( *(a2 + 12) == 10 )

  {
    if ( v32 )
      sub_75347F(v35, "You are sleeping with the fishes!  Glug, glug...");
    else
      sub_75347F(v35, "$0 is sleeping with the fishes!  Glug, glug...");
  }

we don't set the blow type on death. This would decide between pain and suffering or drowning the value for drowning is 10 if ( *(a2 + 12) == 10 ) { if ( v32 ) sub_75347F(v35, "You are sleeping with the fishes! Glug, glug..."); else sub_75347F(v35, "$0 is sleeping with the fishes! Glug, glug..."); } <Struct Name="WS_HearDeath" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearDeathCmd"> <Data ElementName="attacker" Type="int32" /> <Data ElementName="defender" Type="int32" /> <Data ElementName="blow_type" Type="int8" /> </Struct>
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