#549 DoF client inventory indexing breaks with item::serialize

Geschlossen
vor 1 Jahr geöffnet von image · 0 Kommentare
image kommentierte vor 1 Jahr

Only with DoF client, AoM not impacted

We have PlayerItemList::serialize which properly provides the indexing -- however if a bag serializes itself or an item serializes individually through this packet we lose the index in inventory, and you can no longer examine:

Item::serialize(int16 version, bool show_name, Player* player, bool include_twice, int16 packet_type, int8 subtype, bool merchant_item, bool loot_item){

zoning, camping resolves the issue and the full inventory can be examined again.

Only with DoF client, AoM not impacted We have PlayerItemList::serialize which properly provides the indexing -- however if a bag serializes itself or an item serializes individually through this packet we lose the index in inventory, and you can no longer examine: Item::serialize(int16 version, bool show_name, Player* player, bool include_twice, int16 packet_type, int8 subtype, bool merchant_item, bool loot_item){ zoning, camping resolves the issue and the full inventory can be examined again.
image hat vor 11 Monaten geschlossen
Anmelden, um an der Diskussion teilzunehmen.
Laden…
Abbrechen
Speichern
Hier gibt es bis jetzt noch keinen Inhalt.