#563 LuaInterface::GetCurrentSpell

Abierta
abierta hace 1 mes por image · 0 comentarios
image comentado hace 1 mes

GetCurrentSpell is used in a number of LUA functions to map out the luaspell the lua_state belongs to.. Unfortunately it is not reliable as it looks like SpawnScripts somehow map a state the same as a luaspell (that does not exist or was deleted). Need to keep this in mind when we have crashes on SetMaxHP or similar lua functions that allow usage in a spell (addspellbonus) and spawn script.. The AddSpellBonus is the cause of the crash because the spell is invalid.

GetCurrentSpell is used in a number of LUA functions to map out the luaspell the lua_state belongs to.. Unfortunately it is not reliable as it looks like SpawnScripts somehow map a state the same as a luaspell (that does not exist or was deleted). Need to keep this in mind when we have crashes on SetMaxHP or similar lua functions that allow usage in a spell (addspellbonus) and spawn script.. The AddSpellBonus is the cause of the crash because the spell is invalid.
Inicie sesión para unirse a esta conversación.
Cargando...
Cancelar
Guardar
Aún no existe contenido.