just add more index and info_data and update the info_size to account for the total size
so info_size index data index data
need this... (notes from Peak)...
[info_size] [index] [info_data] [pos_size] [index] [pos] [data] [vis_size] [index] [vis_data]
just add more index and info_data and update the info_size to account for the total size
so info_size index data index data
revert zoneserver.h changes when this is implemented:
#define SEND_SPAWN_DISTANCE 150 -> 90 /* when spawns appear visually to the client */
#define REMOVE_SPAWN_DISTANCE 180 -> 100
revert zoneserver.h changes when this is implemented:
#define SEND_SPAWN_DISTANCE 150 -> 90 /* when spawns appear visually to the client */
#define REMOVE_SPAWN_DISTANCE 180 -> 100
need this... (notes from Peak)...
[info_size] [index] [info_data] [pos_size] [index] [pos] [data] [vis_size] [index] [vis_data]
just add more index and info_data and update the info_size to account for the total size
so info_size index data index data
Client gets bogged down without this feature, in the meantime reduced remove spawn from 150->90 and spawn updates from 180->100
revert zoneserver.h changes when this is implemented:
#define SEND_SPAWN_DISTANCE 150 -> 90 /* when spawns appear visually to the client */
#define REMOVE_SPAWN_DISTANCE 180 -> 100