#85 server->client desync on AppCombined packets based on size/count

Chiuso
aperto 4 anni fa da image · 0 commenti
image ha commentato 4 anni fa

In LE_DEBUG there is huge desync due to these settings. This extends to the server->client relationship outside of LE_DEBUG also, just not as prevalent.

This is split from the issue http://cutpon.com:3000/devn00b/EQ2EMu/issues/61

client hard crashes on logging into zone when this issue occurs. It is not a kick back to character select like what happens in #61.

In LE_DEBUG there is huge desync due to these settings. This extends to the server->client relationship outside of LE_DEBUG also, just not as prevalent. This is split from the issue http://cutpon.com:3000/devn00b/EQ2EMu/issues/61 client hard crashes on logging into zone when this issue occurs. It is not a kick back to character select like what happens in #61.
image referenced this issue from a commit 4 anni fa
Sign in to join this conversation.
Caricamento...
Annulla
Salva
Non ci sono ancora contenuti.