#99 Core/Script: Fix Ry'Gorr centurion spawns

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opened 4 years ago by Uee · 1 comments
Uee commented 4 years ago

Related Quest: Call To Arms (Frostfang Sea): https://eq2.fandom.com/wiki/Call_to_Arms_(quest)

Current behavior is 12 Ry'Gorr centurions run in a loop from shipwreck to half way up the beach and return.

Live behavior is 2-3 Ry'Gorr centurions spawn only and run all the way up beach to guards at barricades and start combat.

Corresponding script: server\SpawnScripts\FrostfangSea\aRyGorrcenturion.lua

Script looks ok, but there are some unusual warnings when World file loads up which might be making more Centurion spawn.

Related Quest: Call To Arms (Frostfang Sea): https://eq2.fandom.com/wiki/Call_to_Arms_(quest) Current behavior is 12 Ry'Gorr centurions run in a loop from shipwreck to half way up the beach and return. Live behavior is 2-3 Ry'Gorr centurions spawn only and run all the way up beach to guards at barricades and start combat. Corresponding script: server\SpawnScripts\FrostfangSea\aRyGorrcenturion.lua Script looks ok, but there are some unusual warnings when World file loads up which might be making more Centurion spawn.
devn00b commented 4 years ago
Owner

Moving content bugs to their own location to make things easier.

For content issues visit: https://devn00b.backlog.com

(this issue posted there)

Moving content bugs to their own location to make things easier. For content issues visit: https://devn00b.backlog.com (this issue posted there)
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