--[[ Script Name : SpawnScripts/Classic_forest/aFireyforgottenguardianSTATIC.lua Script Author : LordPazuzu Script Date : 2022.10.14 09:10:22 Script Purpose : : --]] dofile("SpawnScripts/Generic/MonsterCallouts/BaseFireElemental1.lua") function spawn(NPC) local Level = GetLevel(NPC) local level1 = 9 local level2 = 10 local level3 = 11 local difficulty1 = 7 local hp1 = 370 local power1 = 160 local difficulty2 = 7 local hp2 = 430 local power2 = 200 local difficulty3 =7 local hp3 = 580 local power3 = 240 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end end function respawn(NPC) spawn(NPC) end