--[[ Script Name : shriller3.lua Script Purpose : Waypoint Path for shriller3.lua Script Author : Devn00b Script Date : 05/09/2020 10:07:15 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 6 local level2 = 5 local difficulty1 = 6 local hp1 = 150 local power1 = 150 local difficulty2 = 6 local hp2 = 130 local power2 = 130 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) waypoints(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -10.82, -0.08, -28.73, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -14.19, -0.05, -31.9, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -12.75, -0.08, -30.73, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -17.68, -0.1, -29.51, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -15.77, -0.11, -29.23, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -14.32, -0.05, -26.24, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -10.65, -0.08, -28.41, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -16.25, -0.05, -30.97, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -14.82, -0.09, -29.67, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -12.37, 0.37, -27.11, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -15.51, -0.05, -27.97, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -12.98, -0.07, -30.73, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -15.51, -0.05, -27.97, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -12.37, 0.37, -27.11, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -14.82, -0.09, -29.67, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -16.25, -0.05, -30.97, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -10.65, -0.08, -28.41, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -14.32, -0.05, -26.24, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -15.77, -0.11, -29.23, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -17.68, -0.1, -29.51, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -12.75, -0.08, -30.73, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -14.19, -0.05, -31.9, 2, math.random(0,2)) MovementLoopAddLocation(NPC, -10.82, -0.08, -28.73, 2, math.random(0,2)) end