--[[ Script Name : shriller4.lua Script Purpose : Waypoint Path for shriller4.lua Script Author : Devn00b Script Date : 05/09/2020 10:22:34 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 6 local level2 = 5 local difficulty1 = 6 local hp1 = 150 local power1 = 150 local difficulty2 = 6 local hp2 = 130 local power2 = 130 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) waypoints(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -12.59, 6.94, -0.5, 2, 0) MovementLoopAddLocation(NPC, -11.89, 6.7, 3.46, 2, 0) MovementLoopAddLocation(NPC, -7.33, 5.72, 8.71, 2, 0) MovementLoopAddLocation(NPC, -2.87, 5.03, 10.37, 2, 0) MovementLoopAddLocation(NPC, 1.99, 4.33, 11.9, 2, 0) MovementLoopAddLocation(NPC, 7.68, 3.25, 8.34, 2, 0) MovementLoopAddLocation(NPC, 10.62, 2.7, 5, 2, 0) MovementLoopAddLocation(NPC, 11.19, 2.16, 0.68, 2, 0) MovementLoopAddLocation(NPC, 10.53, 1.28, -5.35, 2, 0) MovementLoopAddLocation(NPC, 7.32, 0.69, -9.09, 2, 0) MovementLoopAddLocation(NPC, 2.14, -0.09, -10.99, 2, 0) MovementLoopAddLocation(NPC, -2.1, -0.09, -12.25, 2, 0) MovementLoopAddLocation(NPC, -10.34, -0.09, -6.92, 2, 0) MovementLoopAddLocation(NPC, -7.76, -0.09, -4.93, 2, 0) MovementLoopAddLocation(NPC, -1.8, -4.56, -1.17, 2, 0) MovementLoopAddLocation(NPC, -7.76, -0.09, -4.93, 2, 0) MovementLoopAddLocation(NPC, -10.34, -0.09, -6.92, 2, 0) MovementLoopAddLocation(NPC, -2.1, -0.09, -12.25, 2, 0) MovementLoopAddLocation(NPC, 2.14, -0.09, -10.99, 2, 0) MovementLoopAddLocation(NPC, 7.32, 0.69, -9.09, 2, 0) MovementLoopAddLocation(NPC, 10.53, 1.28, -5.35, 2, 0) MovementLoopAddLocation(NPC, 11.19, 2.16, 0.68, 2, 0) MovementLoopAddLocation(NPC, 10.62, 2.7, 5, 2, 0) MovementLoopAddLocation(NPC, 7.68, 3.25, 8.34, 2, 0) MovementLoopAddLocation(NPC, 1.99, 4.33, 11.9, 2, 0) MovementLoopAddLocation(NPC, -2.87, 5.03, 10.37, 2, 0) MovementLoopAddLocation(NPC, -7.33, 5.72, 8.71, 2, 0) MovementLoopAddLocation(NPC, -11.89, 6.7, 3.46, 2, 0) MovementLoopAddLocation(NPC, -12.59, 6.94, -0.5, 2, 0) end