--[[ Script Name : SpawnScripts/ScaleYard/BriacTundrafire.lua Script Purpose : Briac Tundrafire Script Author : John Adams Script Date : 2008.10.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", "", "", 1752525960, 1345151711, Spawn) AddConversationOption(conversation, "I'll leave you to your drink.", "dlg_23_1") StartConversation(conversation, NPC, Spawn, "BARKEEP! Give me another round before I start getting angry!") if convo==24 then PlayFlavor(NPC, "voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", "", "", 1752525960, 1345151711, Spawn) AddConversationOption(conversation, "I'll leave you to your drink.", "dlg_24_1") StartConversation(conversation, NPC, Spawn, "BARKEEP! Give me another round before I start getting angry!") end if convo==25 then PlayFlavor(NPC, "voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", "", "", 1752525960, 1345151711, Spawn) AddConversationOption(conversation, "I'll leave you to your drink.", "dlg_25_1") StartConversation(conversation, NPC, Spawn, "BARKEEP! Give me another round before I start getting angry!") end end