//======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include #include #include #include #include /* Sample Output graph name: foo 0 --joe--> 1 1 --joe--> 0 --curly--> 2 --dick--> 3 2 --curly--> 1 --tom--> 4 3 --dick--> 1 --harry--> 4 4 --tom--> 2 --harry--> 3 (0,1) (1,2) (1,3) (2,4) (3,4) removing edge (1,3): 0 --joe--> 1 1 --joe--> 0 --curly--> 2 2 --curly--> 1 --tom--> 4 3 --harry--> 4 4 --tom--> 2 --harry--> 3 (0,1) (1,2) (2,4) (3,4) */ struct EdgeProperties { EdgeProperties(const std::string& n) : name(n) { } std::string name; }; struct VertexProperties { std::size_t index; boost::default_color_type color; }; int main(int , char* []) { using namespace boost; using namespace std; typedef adjacency_list Graph; const int V = 5; Graph g(V); property_map::type id = get(&VertexProperties::index, g); property_map::type name = get(&EdgeProperties::name, g); boost::graph_traits::vertex_iterator vi, viend; int vnum = 0; for (boost::tie(vi,viend) = vertices(g); vi != viend; ++vi) id[*vi] = vnum++; add_edge(vertex(0, g), vertex(1, g), EdgeProperties("joe"), g); add_edge(vertex(1, g), vertex(2, g), EdgeProperties("curly"), g); add_edge(vertex(1, g), vertex(3, g), EdgeProperties("dick"), g); add_edge(vertex(2, g), vertex(4, g), EdgeProperties("tom"), g); add_edge(vertex(3, g), vertex(4, g), EdgeProperties("harry"), g); graph_traits::vertex_iterator i, end; graph_traits::out_edge_iterator ei, edge_end; for (boost::tie(i,end) = vertices(g); i != end; ++i) { cout << id[*i] << " "; for (boost::tie(ei,edge_end) = out_edges(*i, g); ei != edge_end; ++ei) cout << " --" << name[*ei] << "--> " << id[target(*ei, g)] << " "; cout << endl; } print_edges(g, id); cout << endl << "removing edge (1,3): " << endl; remove_edge(vertex(1, g), vertex(3, g), g); ei = out_edges(vertex(1, g), g).first; cout << "removing edge (" << id[source(*ei, g)] << "," << id[target(*ei, g)] << ")" << endl; remove_edge(ei, g); for(boost::tie(i,end) = vertices(g); i != end; ++i) { cout << id[*i] << " "; for (boost::tie(ei,edge_end) = out_edges(*i, g); ei != edge_end; ++ei) cout << " --" << name[*ei] << "--> " << id[target(*ei, g)] << " "; cout << endl; } print_edges(g, id); return 0; }