--[[ Script Name : Quests/VerminsSnye/CoinOfAnAdept.lua Script Purpose : Handles the quest, "Coin of an Adept" Script Author : premierio015 Script Date : 04.06.2020 Script Notes : Auto generated with QuestParser. Zone : Vermin's Snye Quest Giver : Bloodsaber adept coin. Preceded by : None Followed by : None --]] function Init(Quest) SetQuestFeatherColor(Quest, 3) SetQuestRepeatable(Quest) AddQuestStepKill(Quest, 1, "Look for more unusual coins on the outlaw adepts", 6, 100, "I found a rather unusual coin on one of the Bloodsaber adpets. I'm going to try and find more.", 1763, 2000016) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "") UpdateQuestTaskGroupDescription(Quest, 1, "I've found many of the coins carried by the Bloodsayber adepts. I wonder what they're used for.") UpdateQuestDescription(Quest, "I've found many more of the coins the Bloodsaber adepts carry. I wonder what purpose they serve?") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end