/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see .
*/
#include
#include
#include
#ifdef _WIN32
#include
#include
#else
#include
#include
#include
#include
#include
#include
#include
#include "../../common/unix.h"
#endif
#include "../World.h"
#include "IRCReplyCodes.h"
#include "IRCServer.h"
#include "../Chat/Chat.h"
#include "../../common/Log.h"
extern ZoneList zone_list;
extern Chat chat;
IRCServer::IRCServer() {
character_id = 0;
memset(host, 0, sizeof(host));
port = 0;
memset(nick, 0, sizeof(nick));
sockfd = -1;
connected = false;
m_globalServer = false;
}
IRCServer::IRCServer(int32 character_id, const char *host, short port, const char *nick) {
assert(host != NULL);
assert(nick != NULL);
this->character_id = character_id;
strncpy(this->host, host, IRC_HOST_LEN_MAX);
this->port = port;
strncpy(this->nick, nick, IRC_NICK_LEN_MAX);
sockfd = -1;
connected = false;
m_globalServer = false;
}
IRCServer::IRCServer(const char *host, short port, const char *nick) {
assert(host != NULL);
assert(nick != NULL);
this->character_id = 0;
strncpy(this->host, host, IRC_HOST_LEN_MAX);
this->port = port;
strncpy(this->nick, nick, IRC_NICK_LEN_MAX);
sockfd = -1;
connected = false;
m_globalServer = true;
}
IRCServer::~IRCServer() {
Disconnect();
}
IRCChannel * IRCServer::GetChannel(const char *channel_name) {
vector::iterator itr;
IRCChannel *channel = NULL;
assert(channel_name != NULL);
for (itr = channels.begin(); itr != channels.end(); itr++) {
if (strncmp((*itr)->GetName(), channel_name, IRC_CHANNEL_LEN_MAX) == 0) {
channel = *itr;
break;
}
}
return channel;
}
IRCChannel * IRCServer::GetChannel(int32 channel_index) {
//channel indexes start at 1 according to the client
channel_index--;
return channel_index < channels.size() ? channels[channel_index] : NULL;
}
int IRCServer::Connect() {
struct sockaddr_in server_addr;
struct hostent *server;
#ifdef _WIN32
u_long nonblocking = 1;
WSADATA wsa;
#else
int nonblocking = 1;
#endif
//you're already connected numbnuts!
if (connected)
return IRC_CONNECT_ALREADY_CONNECTED;
//make sure a nick was given (should always have one)
if (nick[0] == '\0')
return IRC_CONNECT_NO_NICK;
#ifdef _WIN32
//initialize winsock for version 2.2
if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) {
Disconnect();
return IRC_CONNECT_WINSOCK_INIT;
}
//make sure we support this version of winsock
if (LOBYTE(wsa.wVersion) != 2 || HIBYTE(wsa.wHighVersion) != 2) {
Disconnect();
return IRC_CONNECT_WINSOCK_VERSION;
}
#endif
//attempt to create a tcp socket
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
Disconnect();
return IRC_CONNECT_SOCKET;
}
//find the hostname
if ((server = gethostbyname(host)) == NULL) {
Disconnect();
return IRC_CONNECT_NO_HOST;
}
//setup the server info
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
memcpy(&server_addr.sin_addr.s_addr, server->h_addr, server->h_length);
server_addr.sin_port = htons(port);
//connect to the irc server
if (connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
Disconnect();
return IRC_CONNECT_FAIL;
}
//we want a non blocking socket
#ifdef _WIN32
if (ioctlsocket(sockfd, FIONBIO, &nonblocking) != 0) {
#else
if (ioctl(sockfd, FIONBIO, &nonblocking) != 0) {
#endif
Disconnect();
return IRC_CONNECT_SOCKET_OPT;
}
//woohoo! connected - send the register messages
Send(new IRCMessage("NICK %s", nick));
Send(new IRCMessage("USER %s 0 * :scott", nick));
connected = true;
return IRC_CONNECT_SUCCESS;
}
void IRCServer::Disconnect() {
connected = false;
#ifdef _WIN32
if (sockfd > 0) {
closesocket(sockfd);
sockfd = -1;
}
WSACleanup();
#else
if (sockfd > 0) {
close(sockfd);
sockfd = -1;
}
#endif
vector::iterator itr;
for (itr = channels.begin(); itr != channels.end(); itr++) {
safe_delete(*itr);
}
channels.clear();
}
int IRCServer::JoinChannel(const char *channel_name) {
vector::iterator itr;
IRCChannel *channel;
assert(channel_name != NULL);
//let's make sure they're already not in the channel
for (itr = channels.begin(); itr != channels.end(); itr++) {
if (strncmp((*itr)->GetName(), channel_name, IRC_CHANNEL_LEN_MAX) == 0)
return IRC_JOIN_CHANNEL_ALREADY_IN;
}
//add the channel to the list of channels and mark it as joining. we'll unmark it once we get a response back from the server
channel = new IRCChannel(channel_name);
channel->SetJoining(true);
channels.push_back(channel);
//send the JOIN command to the IRC server
Send(new IRCMessage("JOIN %s", channel_name));
return IRC_JOIN_CHANNEL_SUCCESS;
}
int IRCServer::LeaveChannel(const char *channel_name) {
vector::iterator itr;
IRCChannel *channel;
assert(channel_name != NULL);
for (itr = channels.begin(); itr != channels.end(); itr++) {
channel = *itr;
if (strncmp(channel->GetName(), channel_name, IRC_CHANNEL_LEN_MAX) == 0) {
//send the leave message to the IRC server
Send(new IRCMessage("PART %s", channel->GetName()));
//free resourceses
safe_delete(channel);
channels.erase(itr);
return IRC_LEAVE_CHANNEL_SUCCESS;
}
}
return IRC_LEAVE_CHANNEL_NOT_IN;
}
int IRCServer::Say(const char *channel_name, const char *message) {
IRCChannel *channel;
assert(channel_name != NULL);
assert(message != NULL);
if ((channel = GetChannel(channel_name)) == NULL)
return IRC_SAY_NOT_IN;
Say(channel, message);
return IRC_SAY_SUCCESS;
}
int IRCServer::Say(int32 channel_index, const char *message) {
IRCChannel *channel;
assert(message != NULL);
if ((channel = GetChannel(channel_index)) == NULL)
return IRC_SAY_NOT_IN;
Say(channel, message);
return IRC_SAY_SUCCESS;
}
void IRCServer::Say(IRCChannel *channel, const char *message) {
assert(channel != NULL);
assert(message != NULL);
Send(new IRCMessage("PRIVMSG %s %s", channel->GetName(), message));
}
bool IRCServer::Process() {
char *start, *end;
char buf[8192];
int i, count;
Client *client = 0;
if (!connected)
return false;
//make sure we can find a client associated with this character id
if (!m_globalServer && (client = zone_list.GetClientByCharID(character_id)) == NULL) {
LogWrite(CHAT__ERROR, 0, "IRC", "No client found with character ID %u", character_id);
Disconnect();
return false;
}
//read off the socket - remember this socket is non blocking
memset(buf, 0, sizeof(buf));
count = recv(sockfd, buf, sizeof(buf), 0);
//did server shut us down gracefully?
if (count == 0) {
if (client)
client->Message(CHANNEL_COLOR_YELLOW, "You have been disconnected from IRC server %s.", host);
else
LogWrite(CHAT__DEBUG, 0, "IRC", "You have been disconnected from global IRC server");
Disconnect();
return false;
}
//did we get an error?
//if we get WSAWEOULDBLOCK or EAGAIN, then there was no data for us on the socket this time around, don't disconnect
#ifdef _WIN32
if (count < 0) {
if (WSAGetLastError() == WSAEWOULDBLOCK)
return true;
#else
if (count < 0) {
if (errno == EAGAIN)
return true;
#endif
else {
if (client)
client->Message(CHANNEL_COLOR_YELLOW, "You have been disconnected from IRC server %s because of an error.", host);
else
LogWrite(CHAT__DEBUG, 0, "IRC", "You have been disconnected from global IRC server because of an error");
Disconnect();
return false;
}
}
//if we made it here then we got data!
//irc messages are separated by \r\n, so loop until we find a \n, replace it with a null to create a string then process it
start = buf;
end = buf;
i = 0;
while (i < count) {
if (*end == '\n') {
*end = '\0';
ProcessLine(client, start);
//move to the next potential string
start = end + 1;
}
i++;
end++;
}
return true;
}
void IRCServer::ProcessLine(Client *client, const char *line) {
char *ptr, *ptr2, *ptr3, *ptr4, *findme;
size_t len;
char *copy;
//assert(client != NULL);
assert(line != NULL);
if ((len = strlen(line)) == 0) {
LogWrite(CHAT__DEBUG, 0, "IRC", "Blank line recieved in IRCServer::ProcessLine");
//fprintf(stderr, "Blank line received in IRCServer::ProcessLine\n");
return;
}
LogWrite(CHAT__DEBUG, 7, "IRC", "%s", line);
//printf("%s\n", line);
//copy the line buffer so we dont ruin it with strtok
copy = new char[len + 1];
strncpy(copy, line, len);
if (len >= 4 && strncmp(line, "PING", 4) == 0)
HandlePing();
else if (line[0] == ':') {
ptr = strtok(copy, " :");
if (ptr == NULL) {
LogWrite(CHAT__DEBUG, 0, "IRC", "Unknown IRC line in IRCServer::ProcessLine: '%s'", line);
//fprintf(stderr, "Unknown IRC line in IRCServer::ProcessLine: '%s'\n", line);
}
else {
//:scatman!scatman@hidden-BC7E1801.hsd1.pa.comcast.net PRIVMSG #EQ2Dev :test --from user, public channel msg
//:scatman!scatman@hidden-BC7E1801.hsd1.pa.comcast.net PRIVMSG scatman :test --from user, private message
//is this message from the server or a user?
if (strncmp(ptr, host, IRC_HOST_LEN_MAX) == 0) {
}
else {
ptr2 = strtok(NULL, " :");
if (ptr2 == NULL) {
LogWrite(CHAT__DEBUG, 0, "IRC", "Unknown IRC line in IRCServer::ProcessLine: '%s'", line);
//fprintf(stderr, "Unknown IRC line in IRCServer::ProcessLine: '%s'\n", line);
}
else {
if (strncmp(ptr2, "PRIVMSG", 7) == 0) {
ptr3 = strtok(NULL, " :"); //channel
ptr4 = strtok(NULL, "\r"); //message
//strip the user's address
if ((findme = strstr(ptr, "!")) != NULL)
*findme = '\0';
//remove the leading semi-colon from the beginning of the message
if (ptr4[0] == ':')
ptr4++;
if (ptr[0] == ':')
ptr++;
//client->Message(CHANNEL_COLOR_YELLOW, "%s says to %s: \"%s\"", ptr, ptr3, ptr4);
if (ptr3[0] == '#')
ptr3++;
// Add "[IRC]" to the front of the name
string name = string("[IRC]") + string(ptr);
LogWrite(CHAT__DEBUG, 7, "IRC", "IRC sending chat to EQ2 channel (Channel Name: %s, Message: %s, Name: %s)", ptr3, ptr4, name.c_str());
chat.TellChannel(client, ptr3, ptr4, name.c_str());
}
}
}
}
}
safe_delete_array(copy);
}
void IRCServer::Send(IRCMessage *message) {
const char *msg;
size_t len;
int count;
assert(message != NULL);
msg = message->Serialize();
len = message->GetLength();
if (msg == NULL) {
LogWrite(CHAT__ERROR, 0, "IRC", "Error sending IRC message to server %s. Message was null.", host);
//fprintf(stderr, "Error sending IRC message to server %s. Message was null.", host);
}
else if (len == 0) {
LogWrite(CHAT__ERROR, 0, "IRC", "Error sending IRC message server %s. Message length was 0.", host);
//fprintf(stderr, "Error sending IRC message server %s. Message length was 0.", host);
}
else {
LogWrite(CHAT__DEBUG, 7, "IRC", "IRC MSG: '%s'", msg);
//printf("IRC MSG: '%s'", msg);
if ((count = send(sockfd, msg, len, 0)) != (int)len) {
LogWrite(CHAT__ERROR, 0, "IRC", "Error sending IRC message '%s' to server %s. Tried to write %u bytes but only wrote %i", msg, host, len, count);
//fprintf(stderr, "Error sending IRC message '%s' to server %s. Tried to write %u bytes but only wrote %i", msg, host, len, count);
}
}
safe_delete(message);
}
void IRCServer::HandlePing() {
Send(new IRCMessage("PONG %s", host));
}