// // Copyright 2018 Mateusz Loskot // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // #include #include namespace gil = boost::gil; struct FakeMatrix {}; int main() { gil::point p1{2, 4}; FakeMatrix m1; auto r1 = p1 * m1; auto r2 = m1 * p1; }