/* * Copyright Andrey Semashev 2013. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * https://www.boost.org/LICENSE_1_0.txt) */ /*! * \file uuid/detail/uuid_x86.ipp * * \brief This header contains optimized SSE implementation of \c boost::uuid operations. */ #ifndef BOOST_UUID_DETAIL_UUID_X86_IPP_INCLUDED_ #define BOOST_UUID_DETAIL_UUID_X86_IPP_INCLUDED_ // MSVC does not always have immintrin.h (at least, not up to MSVC 10), so include the appropriate header for each instruction set #if defined(BOOST_UUID_USE_SSE41) #include #elif defined(BOOST_UUID_USE_SSE3) #include #else #include #endif #if defined(BOOST_MSVC) && defined(_M_X64) && !defined(BOOST_UUID_USE_SSE3) && (BOOST_MSVC < 1900 /* Fixed in Visual Studio 2015 */ ) // At least MSVC 9 (VS2008) and 12 (VS2013) have an optimizer bug that sometimes results in incorrect SIMD code // generated in Release x64 mode. In particular, it affects operator==, where the compiler sometimes generates // pcmpeqd with a memory opereand instead of movdqu followed by pcmpeqd. The problem is that uuid can be // not aligned to 16 bytes and pcmpeqd causes alignment violation in this case. We cannot be sure that other // MSVC versions are not affected so we apply the workaround for all versions, except VS2015 on up where // the bug has been fixed. // // https://svn.boost.org/trac/boost/ticket/8509#comment:3 // https://connect.microsoft.com/VisualStudio/feedbackdetail/view/981648#tabs #define BOOST_UUID_DETAIL_MSVC_BUG981648 #if BOOST_MSVC >= 1600 extern "C" void _ReadWriteBarrier(void); #pragma intrinsic(_ReadWriteBarrier) #endif #endif namespace boost { namespace uuids { namespace detail { BOOST_FORCEINLINE __m128i load_unaligned_si128(const uint8_t* p) BOOST_NOEXCEPT { #if defined(BOOST_UUID_USE_SSE3) return _mm_lddqu_si128(reinterpret_cast< const __m128i* >(p)); #elif !defined(BOOST_UUID_DETAIL_MSVC_BUG981648) return _mm_loadu_si128(reinterpret_cast< const __m128i* >(p)); #elif defined(BOOST_MSVC) && BOOST_MSVC >= 1600 __m128i mm = _mm_loadu_si128(reinterpret_cast< const __m128i* >(p)); // Make sure this load doesn't get merged with the subsequent instructions _ReadWriteBarrier(); return mm; #else // VS2008 x64 doesn't respect _ReadWriteBarrier above, so we have to generate this crippled code to load unaligned data return _mm_unpacklo_epi64(_mm_loadl_epi64(reinterpret_cast< const __m128i* >(p)), _mm_loadl_epi64(reinterpret_cast< const __m128i* >(p + 8))); #endif } } // namespace detail inline bool uuid::is_nil() const BOOST_NOEXCEPT { __m128i mm = uuids::detail::load_unaligned_si128(data); #if defined(BOOST_UUID_USE_SSE41) return _mm_test_all_zeros(mm, mm) != 0; #else mm = _mm_cmpeq_epi32(mm, _mm_setzero_si128()); return _mm_movemask_epi8(mm) == 0xFFFF; #endif } inline void uuid::swap(uuid& rhs) BOOST_NOEXCEPT { __m128i mm_this = uuids::detail::load_unaligned_si128(data); __m128i mm_rhs = uuids::detail::load_unaligned_si128(rhs.data); _mm_storeu_si128(reinterpret_cast< __m128i* >(rhs.data), mm_this); _mm_storeu_si128(reinterpret_cast< __m128i* >(data), mm_rhs); } inline bool operator== (uuid const& lhs, uuid const& rhs) BOOST_NOEXCEPT { __m128i mm_left = uuids::detail::load_unaligned_si128(lhs.data); __m128i mm_right = uuids::detail::load_unaligned_si128(rhs.data); #if defined(BOOST_UUID_USE_SSE41) __m128i mm = _mm_xor_si128(mm_left, mm_right); return _mm_test_all_zeros(mm, mm) != 0; #else __m128i mm_cmp = _mm_cmpeq_epi32(mm_left, mm_right); return _mm_movemask_epi8(mm_cmp) == 0xFFFF; #endif } inline bool operator< (uuid const& lhs, uuid const& rhs) BOOST_NOEXCEPT { __m128i mm_left = uuids::detail::load_unaligned_si128(lhs.data); __m128i mm_right = uuids::detail::load_unaligned_si128(rhs.data); // To emulate lexicographical_compare behavior we have to perform two comparisons - the forward and reverse one. // Then we know which bytes are equivalent and which ones are different, and for those different the comparison results // will be opposite. Then we'll be able to find the first differing comparison result (for both forward and reverse ways), // and depending on which way it is for, this will be the result of the operation. There are a few notes to consider: // // 1. Due to little endian byte order the first bytes go into the lower part of the xmm registers, // so the comparison results in the least significant bits will actually be the most signigicant for the final operation result. // This means we have to determine which of the comparison results have the least significant bit on, and this is achieved with // the "(x - 1) ^ x" trick. // 2. Because there is only signed comparison in SSE/AVX, we have to invert byte comparison results whenever signs of the corresponding // bytes are different. I.e. in signed comparison it's -1 < 1, but in unsigned it is the opposite (255 > 1). To do that we XOR left and right, // making the most significant bit of each byte 1 if the signs are different, and later apply this mask with another XOR to the comparison results. // 3. pcmpgtw compares for "greater" relation, so we swap the arguments to get what we need. const __m128i mm_signs_mask = _mm_xor_si128(mm_left, mm_right); __m128i mm_cmp = _mm_cmpgt_epi8(mm_right, mm_left), mm_rcmp = _mm_cmpgt_epi8(mm_left, mm_right); mm_cmp = _mm_xor_si128(mm_signs_mask, mm_cmp); mm_rcmp = _mm_xor_si128(mm_signs_mask, mm_rcmp); uint32_t cmp = static_cast< uint32_t >(_mm_movemask_epi8(mm_cmp)), rcmp = static_cast< uint32_t >(_mm_movemask_epi8(mm_rcmp)); cmp = (cmp - 1u) ^ cmp; rcmp = (rcmp - 1u) ^ rcmp; return cmp < rcmp; } } // namespace uuids } // namespace boost #endif // BOOST_UUID_DETAIL_UUID_X86_IPP_INCLUDED_