--[[ Script Name : Spells/Fighter/Brawler/Monk/PerfectSerenity.lua Script Author : John Adams Script Date : 2013.08.11 06:08:27 Script Purpose : : --]] function cast(Caster, Target) -- code to cast the spell Say(Caster, "Whoops! Guess this is not implemented yet!") -- Info from spell_display_effects (remove from script when done) -- Gives caster a 50.0% chance to strikethrough a successful avoidance check -- On a melee hit this spell may cast Serene Strike on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute. -- Increases Multi Attack Chance of caster by 15.0 -- Inflicts 586 - 1088 crushing damage on target -- Cannot be modified except by direct means -- Gives caster an extra 20.0% mitigation to their worn armor -- Caster will deflect 5.0% of incoming attacks. -- Increases caster's chance to block by 15.0% -- Cannot be modified except by direct means end function tick(Caster, Target) -- code to process each call_frequency (tick) set in spell_tiers end function remove(Caster, Target) -- code to remove the spell end