using System; namespace EQ2ModelViewer { public class FPSClass { private int m_FPS; private int m_Count; private long m_StartTime; public void Initialize() { m_FPS = 0; m_Count = 0; m_StartTime = Environment.TickCount; } public void Frame() { m_Count++; if (Environment.TickCount >= m_StartTime + 1000) { m_FPS = m_Count; m_Count = 0; m_StartTime = Environment.TickCount; } } public int GetFPS() { return m_FPS; } } }