--[[ Script Name : SpawnScripts/ElddarGrove/LieoonliooCroosinian.lua Script Purpose : Lieoonlioo Croosinian Script Author : John Adams Script Date : 2008.09.28 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1007.mp3", "", "", 0, 0, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1007.mp3", "", "", 0, 0, Spawn) else end PlayFlavor(NPC, "lieoonlioo_croosinian/qey_elddar/trainer_troubador001.mp3", "", "", 484417616, 3729027420, Spawn) AddConversationOption(conversation, "Just looking around.", "dlg_11_1") StartConversation(conversation, NPC, Spawn, "Well met, .. GetName(Spawn) .. . What brings you to the Elddar Grove this fine day?") if convo==12 then PlayFlavor(NPC, "lieoonlioo_croosinian/qey_elddar/trainer_troubador001.mp3", "", "", 484417616, 3729027420, Spawn) AddConversationOption(conversation, "Just looking around.", "dlg_12_1") StartConversation(conversation, NPC, Spawn, "Well met, .. GetName(Spawn) .. . What brings you to the Elddar Grove this fine day?") end end --[[ raw_conversations PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1007.mp3", "", "", 0, 0, Spawn) PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1007.mp3", "", "", 0, 0, Spawn) --]]