# - Try to find OpenCL # This module tries to find an OpenCL implementation on your system. It supports # AMD / ATI, Apple and NVIDIA implementations. # # To set the paths manually, define these environment variables: # OpenCL_INCPATH - Include path (e.g. OpenCL_INCPATH=/opt/cuda/4.0/cuda/include) # OpenCL_LIBPATH - Library path (e.h. OpenCL_LIBPATH=/usr/lib64/nvidia) # # Once done this will define # OpenCL_FOUND - system has OpenCL # OpenCL_INCLUDE_DIRS - the OpenCL include directory # OpenCL_LIBRARIES - link these to use OpenCL FIND_PACKAGE(PackageHandleStandardArgs) SET (OpenCL_VERSION_STRING "0.1.0") SET (OpenCL_VERSION_MAJOR 0) SET (OpenCL_VERSION_MINOR 1) SET (OpenCL_VERSION_PATCH 0) IF (APPLE) FIND_LIBRARY(OpenCL_LIBRARIES OpenCL DOC "OpenCL lib for OSX") FIND_PATH(OpenCL_INCLUDE_DIRS OpenCL/cl.h DOC "Include for OpenCL on OSX") FIND_PATH(_OpenCL_CPP_INCLUDE_DIRS OpenCL/cl.hpp DOC "Include for OpenCL CPP bindings on OSX") ELSE (APPLE) IF (WIN32) # The AMD SDK currently installs both x86 and x86_64 libraries # This is only a hack to find out architecture IF( CMAKE_SIZEOF_VOID_P EQUAL 8 ) SET(OpenCL_LIB_DIR "$ENV{AMDAPPSDKROOT}/lib/x86_64") ELSE( CMAKE_SIZEOF_VOID_P EQUAL 8 ) SET(OpenCL_LIB_DIR "$ENV{AMDAPPSDKROOT}/lib/x86") ENDIF( CMAKE_SIZEOF_VOID_P EQUAL 8 ) FIND_LIBRARY(OpenCL_LIBRARIES OpenCL.lib PATHS ${OpenCL_LIB_DIR} $ENV{OpenCL_LIBPATH} $ENV{CUDA_LIB_PATH}) GET_FILENAME_COMPONENT(_OpenCL_INC_CAND ${OpenCL_LIB_DIR}/../../include ABSOLUTE) # On Win32 search relative to the library FIND_PATH(OpenCL_INCLUDE_DIRS CL/cl.h PATHS ${_OpenCL_INC_CAND} $ENV{OpenCL_INCPATH} $ENV{CUDA_INC_PATH}) FIND_PATH(_OpenCL_CPP_INCLUDE_DIRS CL/cl.hpp PATHS ${_OpenCL_INC_CAND} $ENV{OpenCL_INCPATH} $ENV{CUDA_INC_PATH}) ELSE (WIN32) # Unix style platforms FIND_LIBRARY(OpenCL_LIBRARIES OpenCL PATHS ENV LD_LIBRARY_PATH ENV OpenCL_LIBPATH ) GET_FILENAME_COMPONENT(OpenCL_LIB_DIR ${OpenCL_LIBRARIES} PATH) GET_FILENAME_COMPONENT(_OpenCL_INC_CAND ${OpenCL_LIB_DIR}/../../include ABSOLUTE) # The AMD SDK currently does not place its headers # in /usr/include, therefore also search relative # to the library FIND_PATH(OpenCL_INCLUDE_DIRS CL/cl.h PATHS "$ENV{CUDADIR}/include" ${_OpenCL_INC_CAND} "/usr/local/cuda/include" "/opt/cuda/include" "/opt/AMDAPP/include" ENV OpenCL_INCPATH) FIND_PATH(_OpenCL_CPP_INCLUDE_DIRS CL/cl.hpp PATHS "$ENV{CUDADIR}/include" ${_OpenCL_INC_CAND} "/usr/local/cuda/include" "/opt/cuda/include" "/opt/AMDAPP/include" ENV OpenCL_INCPATH) # for Mali GPUs, libmali must be linked FIND_LIBRARY(OpenCL_LIBRARIES_MALI mali PATHS ENV LD_LIBRARY_PATH ENV OpenCL_LIBPATH "/usr/lib64" "$ENV{CUDADIR}/lib64" ) IF (OpenCL_LIBRARIES_MALI) SET(OpenCL_LIBRARIES ${OpenCL_LIBRARIES} ${OpenCL_LIBRARIES_MALI}) ENDIF (OpenCL_LIBRARIES_MALI) ENDIF (WIN32) ENDIF (APPLE) FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenCL DEFAULT_MSG OpenCL_LIBRARIES OpenCL_INCLUDE_DIRS) IF(_OpenCL_CPP_INCLUDE_DIRS) SET( OpenCL_HAS_CPP_BINDINGS TRUE ) LIST( APPEND OpenCL_INCLUDE_DIRS ${_OpenCL_CPP_INCLUDE_DIRS} ) # This is often the same, so clean up LIST( REMOVE_DUPLICATES OpenCL_INCLUDE_DIRS ) ENDIF(_OpenCL_CPP_INCLUDE_DIRS) MARK_AS_ADVANCED( OpenCL_INCLUDE_DIRS )