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boost::compute::opengl_enqueue_acquire_gl_objects
// In header: <boost/compute/interop/opengl/acquire.hpp> event opengl_enqueue_acquire_gl_objects(const uint_ num_objects, const cl_mem * mem_objects, command_queue & queue, const wait_list & events = wait_list());
Enqueues a command to acquire the specified OpenGL memory objects.
See the documentation for clEnqueueAcquireGLObjects() for more information.