--[[ Script Name : the_spirits_release.lua Script Purpose : Handles the quest, "The Spirit's Release" Script Author : EmemJR Script Date : 10/7/2019 Script Notes : Auto generated with QuestParser. Zone : Thieves' Way Quest Giver : item A mystical Sphere(id# 2304 Preceded by : None Followed by : None --]] local itemId = 2304 function Init(Quest) AddQuestStepKill(Quest, 1, "I must kill some netherot chanters.", 5, 100, "I must kill five netherot chanters.", 611, 1540015) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have killed some netherot chanters.") UpdateQuestTaskGroupDescription(Quest, 1, "I have killed five netherot chanters") AddQuestStep(Quest, 2, "I should inspect the orb.", 1, 100, "I should inspect the orb.", 11) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 2, "I have inspected the orb.") UpdateQuestTaskGroupDescription(Quest, 2, "I have inspected the orb.") UpdateQuestDescription(Quest, "I found a magic stone that contained the spirit of a former Darkblade rogue. The spirit was freed when I killed the Netherot Chanters. The power of the stone is now mine.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end