// // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // #ifndef BOOST_BEAST_DETAIL_STREAM_TRAITS_HPP #define BOOST_BEAST_DETAIL_STREAM_TRAITS_HPP #include #include #include #include namespace boost { namespace beast { namespace detail { //------------------------------------------------------------------------------ // // get_lowest_layer // lowest_layer_type // detail::has_next_layer // template std::false_type has_next_layer_impl(void*); template auto has_next_layer_impl(decltype(nullptr)) -> decltype(std::declval().next_layer(), std::true_type{}); template using has_next_layer = decltype(has_next_layer_impl(nullptr)); template::value> struct lowest_layer_type_impl { using type = typename std::remove_reference::type; }; template struct lowest_layer_type_impl { using type = typename lowest_layer_type_impl< decltype(std::declval().next_layer())>::type; }; template using lowest_layer_type = typename lowest_layer_type_impl::type; template T& get_lowest_layer_impl( T& t, std::false_type) noexcept { return t; } template lowest_layer_type& get_lowest_layer_impl( T& t, std::true_type) noexcept { return get_lowest_layer_impl(t.next_layer(), has_next_layer::type>{}); } //------------------------------------------------------------------------------ // Types that meet the requirements, // for use with std::declval only. template struct BufferSequence { using value_type = BufferType; using const_iterator = BufferType const*; ~BufferSequence() = default; BufferSequence(BufferSequence const&) = default; const_iterator begin() const noexcept { return {}; } const_iterator end() const noexcept { return {}; } }; using ConstBufferSequence = BufferSequence; using MutableBufferSequence = BufferSequence; // // Types that meet the requirements, // for use with std::declval only. struct StreamHandler { StreamHandler(StreamHandler const&) = default; void operator()(error_code, std::size_t) {} }; using ReadHandler = StreamHandler; using WriteHandler = StreamHandler; //------------------------------------------------------------------------------ } // detail } // beast } // boost #endif