// // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // #ifndef BOOST_BEAST_WEBSOCKET_STREAM_BASE_HPP #define BOOST_BEAST_WEBSOCKET_STREAM_BASE_HPP #include #include #include #include #include namespace boost { namespace beast { namespace websocket { /** This class is used as a base for the @ref websocket::stream class template to group common types and constants. */ struct stream_base { /// The type used to represent durations using duration = std::chrono::steady_clock::duration; /// The type used to represent time points using time_point = std::chrono::steady_clock::time_point; /// Returns the special time_point value meaning "never" static time_point never() noexcept { return (time_point::max)(); } /// Returns the special duration value meaning "none" static duration none() noexcept { return (duration::max)(); } /** Stream option used to adjust HTTP fields of WebSocket upgrade request and responses. */ class decorator { detail::decorator d_; template friend class stream; public: // Move Constructor decorator(decorator&&) = default; /** Construct a decorator option. @param f An invocable function object. Ownership of the function object is transferred by decay-copy. */ template::value>::type #endif > explicit decorator(Decorator&& f) : d_(std::forward(f)) { } }; /** Stream option to control the behavior of websocket timeouts. Timeout features are available for asynchronous operations only. */ struct timeout { /** Time limit on handshake, accept, and close operations: This value whether or not there is a time limit, and the duration of that time limit, for asynchronous handshake, accept, and close operations. If this is equal to the value @ref none then there will be no time limit. Otherwise, if any of the applicable operations takes longer than this amount of time, the operation will be canceled and a timeout error delivered to the completion handler. */ duration handshake_timeout; /** The time limit after which a connection is considered idle. */ duration idle_timeout; /** Automatic ping setting. If the idle interval is set, this setting affects the behavior of the stream when no data is received for the timeout interval as follows: @li When `keep_alive_pings` is `true`, an idle ping will be sent automatically. If another timeout interval elapses with no received data then the connection will be closed. An outstanding read operation must be pending, which will complete immediately the error @ref beast::error::timeout. @li When `keep_alive_pings` is `false`, the connection will be closed. An outstanding read operation must be pending, which will complete immediately the error @ref beast::error::timeout. */ bool keep_alive_pings; /** Construct timeout settings with suggested values for a role. This constructs the timeout settings with a predefined set of values which varies depending on the desired role. The values are selected upon construction, regardless of the current or actual role in use on the stream. @par Example This statement sets the timeout settings of the stream to the suggested values for the server role: @code @endcode @param role The role of the websocket stream (@ref role_type::client or @ref role_type::server). */ static timeout suggested(role_type role) noexcept { timeout opt{}; switch(role) { case role_type::client: opt.handshake_timeout = std::chrono::seconds(30); opt.idle_timeout = none(); opt.keep_alive_pings = false; break; case role_type::server: opt.handshake_timeout = std::chrono::seconds(30); opt.idle_timeout = std::chrono::seconds(300); opt.keep_alive_pings = true; break; } return opt; } }; protected: enum class status { //none, handshake, open, closing, closed, failed // VFALCO Is this needed? }; }; } // websocket } // beast } // boost #endif