--[[ Script Name : Spells/Scout/Bard/Troubadour/SingingShot.lua Script Author : Zcoretri Script Date : 4.April.2014 Script Purpose : : --]] function precast(Caster, Target) -- If weapon equipped in Ranged local item = GetEquippedItemBySlot(Caster, 16) -- (16) = Ranged Weapon slot if not item or GetItemType(item) ~= 2 then -- no item or item is not a ranged item (no way to determine different ranged items yet) return false, 68 end return true end function cast(Caster, Target, DmgType, MinDmg, MaxDmg, DmgType2, MinDmg2, MaxDmg2) -- Inflicts mental damage on target x2 if first one hits SpellDamage(Target, DmgType, MinDmg, MaxDmg) if LastSpellAttackHit() then SpellDamage(Target, DmgType2, MinDmg2, MaxDmg2) end -- Stifles target -- If Target is not Epic if not IsEpic(Target) then AddControlEffect(Target, 2) -- Stifle end -- Resistibility increases against targets higher than level 29. end function remove(Caster, Target, DmgType, MinDmg, MaxDmg, DmgType2, MinDmg2, MaxDmg2) RemoveControlEffect(Target, 2) end