--[[ Script Name : Quests/Hallmark/path_of_the_cleric.lua Script Author : Dorbin Script Date : 2022.11.19 05:11:14 Script Purpose : Zone : Hallmark Quest Giver: Preceded by: None Followed by: --]] require "SpawnScripts/Generic/DialogModule" function Init(Quest) AddQuestStep(Quest, 1, "I need to complete the trial.", 1, 100, "I must complete Aldalad's trial in order to become a cleric.", 11) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) Dialog.New(QuestGiver, Player) Dialog.AddDialog("Then I will facilitate a prayer trance for you. You will experience a struggle unlike any you've known before... but upon exiting the trance, should you prove successful, you will emerge with the emotional strength to survive and prosper in the re-forged Norrath. Are you ready?") --Dialog.AddVoiceover("voiceover/english/hierophant_aldalad/qey_north/hierophant_aldalad017.mp3", 2729819197, 1238324646) WE DON"T HAVE THE VO FOR THIS PlayFlavor(QuestGiver, "", "", "nod", 0, 0, Player) Dialog.AddOption("I am.","ClericPort" ) Dialog.AddOption("I will be shortly. I will return.") Dialog.Start() if GetQuestStep(Player,5879)==1 then SetStepComplete(Player,5879,1) end end function ClericPort(QuestGiver,Player) Trial = GetZone("TheDisconcertingMeditation") Zone(Trial,Player,-47.02, -45.79, -49.3, 272) end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I've completed the trial.") UpdateQuestTaskGroupDescription(Quest, 1, "I've completed Aldalad's trial and become a cleric.") if GetClass(Player)== 11 then SetAdventureClass(Player,12) SetPlayerLevel(Player,10) SendMessage(Player, "Congratulations! You are a Cleric.","yellow") SendPopUpMessage(Player, "Congratulations! You are a Cleric.",250,250,200) ApplySpellVisual(Player, 324) PlaySound(Player, "sounds/test/endquest.wav", GetX(Player), GetY(Player), GetZ(Player), Player) local level = GetLevel(Player)*5 --WEAPON SKILLS if not HasSkill(Player, 2463145248) then -- Inspirations AddSkill(Player, 2463145248,1,level) SendMessage(Player, "You have learned the Inspirations skill") end if not HasSkill(Player, 3341842907) then -- Theurgy/Cleric AddSkill(Player, 3341842907,1,level) SendMessage(Player, "You have learned the Theurgy skill") end if not HasSkill(Player, 3421494576) then -- Crushing AddSkill(Player, 3421494576,1,level) SendMessage(Player, "You have learned the Crushing skill") end --CASTING SKILLS if not HasSkill(Player, 613995491) then -- Disruption AddSkill(Player, 613995491,1,level) SendMessage(Player, "You have learned the Disruption skill") end if not HasSkill(Player, 366253016) then -- Ministration AddSkill(Player, 366253016,1,level) SendMessage(Player, "You have learned the Ministration skill") end if not HasSkill(Player, 3587918036) then -- Ordination AddSkill(Player, 3587918036,1,level) SendMessage(Player, "You have learned the Ordination skill") end if not HasSkill(Player, 882983852) then -- Subjugation AddSkill(Player, 882983852,1,level) SendMessage(Player, "You have learned the Subjugation skill") end if not HasSkill(Player, 2638198038) then -- Focus AddSkill(Player, 2638198038,1,level) SendMessage(Player, "You have learned the Focus skill") end --WEAPON SKILLS if not HasSkill(Player, 4037812502) then -- Buckler AddSkill(Player, 4037812502,1,level) SendMessage(Player, "You are now more proficient with a Buckler") end if not HasSkill(Player, 545043066) then -- Symbol AddSkill(Player, 545043066,1,level) SendMessage(Player, "You are now more proficient with a Symbol") end if not HasSkill(Player, 770311065) then -- Mace AddSkill(Player, 770311065,1,level) SendMessage(Player, "You are now more proficient with a Mace") end if not HasSkill(Player, 554333641) then -- Hammer AddSkill(Player, 554333641,1,level) SendMessage(Player, "You are now more proficient with a Hammer") end if not HasSkill(Player, 1653482350) then -- Great Hammer AddSkill(Player, 1653482350,1,level) SendMessage(Player, "You are now more proficient with a Great Hammer") end if not HasSkill(Player, 3180399725) then -- Staff(2h) AddSkill(Player, 3180399725,1,level) SendMessage(Player, "You are now more proficient with a Staff") end --REMOVE SKILLS -- Remove Fighter if HasSkill(Player, 1408356869) then -- Martial/Fighter RemoveSkill(Player, 1408356869) end if HasSkill(Player, 1124719197) then -- Tactics/Warrior RemoveSkill(Player, 1124719197) end if HasSkill(Player, 433335062) then -- Berserk/Berserker RemoveSkill(Player, 433335062) end if HasSkill(Player, 1209716810) then -- Protection/Guardian RemoveSkill(Player, 1209716810) end if HasSkill(Player, 3856706740) then -- Brawl/Brawling RemoveSkill(Player, 3856706740) end if HasSkill(Player, 2011726342) then -- Tranquility/Monk RemoveSkill(Player, 2011726342) end if HasSkill(Player, 3067436248) then -- Physicality/Bruiser RemoveSkill(Player, 3067436248) end if HasSkill(Player, 3809066846) then -- Faith/Crusader RemoveSkill(Player, 3809066846) end if HasSkill(Player, 90523872) then -- Determined Faith/Paladin RemoveSkill(Player, 90523872) end if HasSkill(Player, 2741805322) then -- Determined Zeal/Shadowknight RemoveSkill(Player, 2741805322) end --Remove Scout if HasSkill(Player, 1921433074) then -- Reconnaissance/Scout RemoveSkill(Player, 1921433074) end if HasSkill(Player, 1311635100) then -- Melodies/Bard RemoveSkill(Player, 1311635100) end if HasSkill(Player, 296246391) then -- Ballads/Troubador RemoveSkill(Player, 296246391) end if HasSkill(Player, 340921594) then -- Dirges/Dirge RemoveSkill(Player, 340921594) end if HasSkill(Player, 1514256692) then -- Skulldugery/Rogue RemoveSkill(Player, 1514256692) end if HasSkill(Player, 3167106577) then -- Stalking/Predator RemoveSkill(Player, 3167106577) end if HasSkill(Player, 2663054519) then -- Swashbuckling/Swashbuckler RemoveSkill(Player, 2663054519) end if HasSkill(Player, 1519965519) then -- Banditry/Brigand RemoveSkill(Player, 1519965519) end if HasSkill(Player, 1400160844) then -- Archery/Ranger RemoveSkill(Player, 1400160844) end if HasSkill(Player, 2711101135) then -- Assassination/Assassin RemoveSkill(Player, 2711101135) end --Removed Priest if HasSkill(Player, 2463145248) then -- Inspirations/Priest RemoveSkill(Player, 2463145248) end if HasSkill(Player, 2581053277) then -- Regimens/Templar RemoveSkill(Player, 2581053277) end if HasSkill(Player, 1829443087) then -- Inquisitions/Inquisitor RemoveSkill(Player, 1829443087) end if HasSkill(Player, 3282420779) then -- Archegenesis/Druid RemoveSkill(Player, 3282420779) end if HasSkill(Player, 1624274802) then -- Nature's Reckoning/Fury RemoveSkill(Player, 1624274802) end if HasSkill(Player, 1040683335) then -- Nature's Refuge/Warden RemoveSkill(Player, 1040683335) end if HasSkill(Player, 3343700951) then -- Talismans/Shaman RemoveSkill(Player, 3343700951) end if HasSkill(Player, 3467160477) then -- Fetichisms/Mystic RemoveSkill(Player, 3467160477) end if HasSkill(Player, 3191839982) then -- Vehemence/Defiler RemoveSkill(Player, 3191839982) end --Removed Mage if HasSkill(Player, 3820670534) then -- Evocations/Mage RemoveSkill(Player, 3820670534) end if HasSkill(Player, 287643040) then -- Enchantments/Enchanter RemoveSkill(Player, 287643040) end if HasSkill(Player, 2898101972) then -- Hallucinations/Illusionist RemoveSkill(Player, 2898101972) end if HasSkill(Player, 2950599749) then -- Protean/Coecerer RemoveSkill(Player, 2950599749) end if HasSkill(Player, 2533124061) then -- Sorcery/Sorcerer RemoveSkill(Player, 2533124061) end if HasSkill(Player, 2662430630) then -- Elemental Mastery/Wizard RemoveSkill(Player, 2662430630) end if HasSkill(Player, 193411854) then -- Noctivagance/Warlock RemoveSkill(Player, 193411854) end if HasSkill(Player, 2120065377) then -- Legerdemain/Summoner RemoveSkill(Player, 2120065377) end if HasSkill(Player, 2042842194) then -- Conjurations/Conjurer RemoveSkill(Player, 2042842194) end if HasSkill(Player, 289471519) then -- Sepulchers/Necromancer RemoveSkill(Player, 289471519) end --REMOVE WEAPON if HasSkill(Player, 2246237129) then -- Medium Armor RemoveSkill(Player, 2246237129) end if HasSkill(Player, 241174330) then -- Heavy Armor RemoveSkill(Player, 241174330) end if HasSkill(Player, 3177806075) then -- Fists RemoveSkill(Player, 3177806075) end if HasSkill(Player, 2292577688) then -- Great Sword RemoveSkill(Player, 2292577688) end if HasSkill(Player, 2954459351) then -- Great Axe RemoveSkill(Player, 2954459351) end if HasSkill(Player, 1653482350) then -- Great Spear RemoveSkill(Player, 1653482350) end if HasSkill(Player, 1616998748) then -- Spear RemoveSkill(Player, 1616998748) end if HasSkill(Player, 3173504370) then -- Round Shield RemoveSkill(Player, 3173504370) end if HasSkill(Player, 2608320658) then -- Kite Shield RemoveSkill(Player, 2608320658) end if HasSkill(Player, 570458645) then -- Tower Shield RemoveSkill(Player, 570458645) end end UpdateQuestDescription(Quest, "After a somewhat surreal dream, I have cemented my beliefs and become a true cleric. I stride forth with a renewed faith and will prove my worth to those around me in my adventures to come.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end