--[[ Script Name : bloodskull_disruption.lua Script Purpose : Handles the quest, "Bloodskull Disruption" Script Author : premierio015 Script Date : 08.03.2021 Script Notes : Auto generated with QuestParser. Zone : Commonlands Quest Giver : Rainus Canton Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to disrupt the southern Bloodskull offensive encampment", 1, 100, "I need to disrupt the orc encampments south of the kerran and ratonga communities.", 11, 330290) -- a Bloodskull orc in Southern camp AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have disrupted the southern Bloodskull offensive encampment.") AddQuestStepKill(Quest, 2, "I need to disrupt the northern Bloodskull offensive encampment", 1, 100, "I need to disrupt the orc encampments south of the kerran and ratonga communities.", 11, 330268) -- a Bloodskull orc in Northern Camp AddQuestStepCompleteAction(Quest, 2, "Step2Complete") end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have disrupted the northern Bloodskull offensive encampment.") AddQuestStep(Quest, 3, "I need to destroy boxes of Bloodskull supplies using explosives", 5, 100, "I need to disrupt the orc encampments south of the kerran and ratonga communities.", 655) AddQuestStepCompleteAction(Quest, 3, "Step3Complete") end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have destroyed boxes of Bloodskull supplies.") AddQuestStep(Quest, 4, "I need to destroy the orc siege tower", 1, 100, "I need to disrupt the orc encampments south of the kerran and ratonga communities.", 2339) AddQuestStepCompleteAction(Quest, 4, "Step4Complete") end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have destroyed the orc siege tower.") UpdateQuestTaskGroupDescription(Quest, 1, "I have disrupted the orc encampments.") AddQuestStepChat(Quest, 5, "I need to return to Rainus", 1, "Now that I have done as he asked, I should return to Rainus Canton.", 11, 330246) AddQuestStepCompleteAction(Quest, 5, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 5, "I have spoken with Rainus.") UpdateQuestTaskGroupDescription(Quest, 2, "I have spoken with Rainus Canton.") UpdateQuestDescription(Quest, "I have destroyed the orc supplies and siege tower and slain the orcs in the encampments. Rainus rewarded me for my work.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then QuestComplete(Quest, QuestGiver, Player) end end