--[[ Script Name : Quests/Antonica/visions_of_coldwind_point.lua Script Author : Premierio015 Script Date : 2021.08.04 09:08:55 Script Purpose : Zone : Antonica Quest Giver: Visions of Coldwind Point(Item) Preceded by: None Followed by: --]] function Init(Quest) AddQuestStep(Quest, 1, "Read the book.", 1, 100, "I must read \"The Visions of Coldwind Point\" that Quallium gave me.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "Read the book.") UpdateQuestTaskGroupDescription(Quest, 1, "I read \"The Visions of Coldwind Point\".") AddQuestStepZoneLoc(Quest, 2, "Visit the vigilant giant.", 10, "I must visit the four location in Antonica mentioned in \"Visions of Coldwind Point\".", 11, 347, -9, 812, 12) AddQuestStepZoneLoc(Quest, 3, "Visit the tree that peeks.", 10, "I must visit the four location in Antonica mentioned in \"Visions of Coldwind Point\".", 11, -25, -5, 671, 12) AddQuestStepZoneLoc(Quest, 4, "Visit the sword like no other.", 10, "I must visit the four location in Antonica mentioned in \"Visions of Coldwind Point\".", 11, -435, 1, 553, 12) AddQuestStepZoneLoc(Quest, 5, "Visit the King of the thicket.", 10, "I must visit the four location in Antonica mentioned in \"Visions of Coldwind Point\".", 11, -698, -3, 596, 12) AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "Visited the lighthouse.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "Visited the Peeking Tree.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "Visited the Qeynos Hills Claymore.") CheckProgress(Quest, QuestGiver, Player) end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 5, "Visited the Great Oak.") UpdateQuestTaskGroupDescription(Quest, 2, "I visited the four location in Antonica mentioned in \"Visions of Coldwind Point\".") if HasItem(Player, 15265) then RemoveItem(Player, 15265) end UpdateQuestDescription(Quest, "I visited all four locations mentioned in the four poems of Quallium found in \"Visions of Coldwind Point\".") GiveQuestReward(Quest, Player) end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5332, 2) and QuestStepIsComplete(Player, 5332, 3) and QuestStepIsComplete(Player, 5332, 4) and QuestStepIsComplete(Player, 5332, 5) then AddQuestStepCompleteAction(Quest, 5, "Quest5Complete") end end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then QuestComplete(Quest, QuestGiver, Player) end end