--[[ Script Name : funny_rat_smashing.lua Script Purpose : Handles the quest, "Funny Rat Smashing" Script Author : torsten Script Date : 11.07.2022 Script Notes : Zone : Big Bend Quest Giver : Muzmog Preceded by : Muzmog's Rat Smashing Fun Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I must kill ten rats here in Freeport.", 10, 100, "If I kill ten rats, that should make Muzmog like me more.", 99, 1540004, 1250014, 1250016, 1250035, 1540031) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have killed the rats.") UpdateQuestTaskGroupDescription(Quest, 1, "I've killed the rats that Muzmog pointed out.") AddQuestStepChat(Quest, 2, "I should return to Muzmog.", 1, "I should return to Muzmog.", 11, 1340020) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I've tried to make friends with Muzmog, but it seems he's had a bit too much to drink. I think I'll leave him alone from now on.") GiveQuestReward(Quest, Player) end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end