--[[ Script Name : that_slippery_toad.lua Script Purpose : Handles the quest, "That Slippery Toad" Script Author : torsten Script Date : 14.07.2022 Script Notes : Zone : Big Bend Quest Giver : Graktak Splatterblood Preceded by : Swamp Water Stew Followed by : ecret of the Troll --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to find the froglok in Big Bend, and retrieve Graktak's sword for him.", 1, 100, "I need to find the froglok in Big Bend, and retrieve Graktak's sword for him.", 1682, 1340027) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I was able to find the froglok and get back Graktak's sword.") UpdateQuestTaskGroupDescription(Quest, 1, "I was able to find the froglok and get back Graktak's sword.") AddQuestStepChat(Quest, 2, "I should return to Graktak.", 1, "I should return to Graktak to give him the sword.", 1682, 1340042) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I was able to find and squish the froglok just as Graktak asked. Graktak was very happy when I returned his sword, but seemed more excited that he may get to eat more frog meat.") GiveQuestReward(Quest, Player) end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end