--[[ Script Name : SpawnScripts/Baubbleshire/SageXoort.lua Script Purpose : Sage Xoort Script Author : John Adams Script Date : 2008.09.23 Script Notes : Auto-Generated Conversation from PacketParser Data --]] -- Quest ID's local EMBERS_FOR_XOOT = 333 -- was 57 function spawn(NPC) ProvidesQuest(NPC, EMBERS_FOR_XOOT) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1006.mp3", "", "", 0, 0, Spawn) if not HasCompletedQuest(Spawn, EMBERS_FOR_XOOT) then Begin(NPC, Spawn, conversation) else DoneQuests(NPC, Spawn) end end function Begin(NPC, Spawn, conversation) if not HasQuest(Spawn, EMBERS_FOR_XOOT) and not HasCompletedQuest(Spawn, EMBERS_FOR_XOOT) and GetLevel(Spawn) >= 5 then AddConversationOption(conversation, "I was just looking at what you were writing there.", "LookingAtWriting") elseif HasQuest(Spawn, EMBERS_FOR_XOOT) and GetQuestStep(Spawn, EMBERS_FOR_XOOT) == 2 then AddConversationOption(conversation, "I'm actually the one that's of service here!", "ImOfService") end AddConversationOption(conversation, "I'm just looking around, thanks. ") StartConversation(conversation, NPC, Spawn, "Hello there! How can I be of service?") end function LookingAtWriting(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "What's wrong with fire as a power source?", "WhatsWrongWithFire") AddConversationOption(conversation, "I don't know. Good luck with that.") StartConversation(conversation, NPC, Spawn, "Nothing much, just a schematic I'm working on. I can't find a power source for it ... Oh, Solusek's flame! How in the name of Brell can I make this thing work?") end function WhatsWrongWithFire(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "I'll get some.", "OfferQuest1") StartConversation(conversation, NPC, Spawn, "Fire's no good. It doesn't get hot enough or burn long enough. WAIT! HAH! Oh, you're right! I need a special type of coal. You thought of it, so you can fetch it. I need still-burning embers from the forgotten guardians in the Forest Ruins.") end function OfferQuest1(NPC, Spawn) FaceTarget(NPC, Spawn) OfferQuest(NPC, Spawn, EMBERS_FOR_XOOT) end function ImOfService(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "Here you are. ", "HereYouAre") StartConversation(conversation, NPC, Spawn, "So, you return with the coals ... I hope you didn't get burned! Let me take a look...") end function HereYouAre(NPC, Spawn) SetStepComplete(Spawn, EMBERS_FOR_XOOT, 2) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "Thanks, it's appreciated.") StartConversation(conversation, NPC, Spawn, "Oh yes! These shall work nicely! Tell you what -- take this money for your work. I planned on buying a spell for creating a power source but because of your smart thinking and hard work, I need no spell!") end function DoneQuests(NPC, Spawn) choice = math.random(1, 2) if choice == 1 then PlayFlavor(NPC, "", "Oh to Drunder with this! How will I ever be able to get this thing working?", "frustrated", 1689589577, 4560189, Spawn) else Say(NPC, "Oops! Sorry friend! I thought you were someone else. Good day now!") end end