/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see .
*/
#ifndef _CRYPTO_H
#define _CRYPTO_H
#include
#include "RC4.h"
#include "../common/types.h"
using namespace std;
class Crypto {
public:
~Crypto(){ safe_delete(client); safe_delete(server); }
Crypto() { rc4_key = 0; encrypted = false; client = 0; server = 0; };
static int64 RSADecrypt(uchar* text, int16 size);
void RC4Encrypt(uchar* text, int32 size);
void RC4Decrypt(uchar* text, int32 size);
int64 getRC4Key() { return rc4_key; }
void setRC4Key(int64 key) {
rc4_key = key;
if(key > 0){
encrypted = true;
client = new RC4(~key);
server = new RC4(key);
uchar temp[20];
client->Cypher(temp, 20);
server->Cypher(temp, 20);
}
else{
encrypted = false;
safe_delete(client);
safe_delete(server);
}
}
bool isEncrypted(){ return encrypted; }
void setEncrypted(bool in_val){ encrypted = in_val; }
private:
RC4* server;
RC4* client;
bool encrypted;
int64 rc4_key;
};
#endif