/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see .
*/
#ifndef _EQPACKET_H
#define _EQPACKET_H
#include "types.h"
#include
#include
#ifdef WIN32
#include
#include
#else
#include
#include
#endif
#include "emu_opcodes.h"
#include "op_codes.h"
#include "packet_dump.h"
class OpcodeManager;
class EQStream;
class EQPacket {
friend class EQStream;
public:
unsigned char *pBuffer;
uint32 size;
uint32 src_ip,dst_ip;
uint16 src_port,dst_port;
uint32 priority;
timeval timestamp;
int16 version;
~EQPacket();
void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
void DumpRaw(FILE *to = stdout) const;
const char* GetOpcodeName();
void setVersion(int16 new_version){ version = new_version; }
void setSrcInfo(uint32 sip, uint16 sport) { src_ip=sip; src_port=sport; }
void setDstInfo(uint32 dip, uint16 dport) { dst_ip=dip; dst_port=dport; }
void setTimeInfo(uint32 ts_sec, uint32 ts_usec) { timestamp.tv_sec=ts_sec; timestamp.tv_usec=ts_usec; }
void copyInfo(const EQPacket *p) { src_ip=p->src_ip; src_port=p->src_port; dst_ip=p->dst_ip; dst_port=p->dst_port; timestamp.tv_sec=p->timestamp.tv_sec; timestamp.tv_usec=p->timestamp.tv_usec; }
uint32 Size() const { return size+2; }
//no reason to have this method in zone or world
uint16 GetRawOpcode() const { return(opcode); }
inline bool operator<(const EQPacket &rhs) {
return (timestamp.tv_sec < rhs.timestamp.tv_sec || (timestamp.tv_sec==rhs.timestamp.tv_sec && timestamp.tv_usec < rhs.timestamp.tv_usec));
}
void SetProtocolOpcode(int16 new_opcode){
opcode = new_opcode;
}
protected:
uint16 opcode;
EQPacket(const uint16 op, const unsigned char *buf, const uint32 len);
EQPacket(const EQPacket &p) { version = 0; }
EQPacket() { opcode=0; pBuffer=NULL; size=0; version = 0; setTimeInfo(0, 0); }
};
class EQApplicationPacket;
class EQProtocolPacket : public EQPacket {
public:
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : EQPacket(op,buf,len) {
eq2_compressed = false;
packet_prepared = false;
packet_encrypted = false;
sequence = 0;
sent_time = 0;
attempt_count = 0;
}
EQProtocolPacket(const unsigned char *buf, uint32 len, int in_opcode = -1);
bool combine(const EQProtocolPacket *rhs);
uint32 serialize (unsigned char *dest, int8 offset = 0) const;
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
EQProtocolPacket *Copy() {
EQProtocolPacket* new_packet = new EQProtocolPacket(opcode,pBuffer,size);
new_packet->eq2_compressed = this->eq2_compressed;
new_packet->packet_prepared = this->packet_prepared;
new_packet->packet_encrypted = this->packet_encrypted;
return new_packet;
}
EQApplicationPacket *MakeApplicationPacket(uint8 opcode_size=0) const;
bool eq2_compressed;
bool packet_prepared;
bool packet_encrypted;
int32 sent_time;
int8 attempt_count;
int32 sequence;
private:
EQProtocolPacket(const EQProtocolPacket &p) { }
//bool dont_combine;
};
class EQ2Packet : public EQProtocolPacket {
public:
EQ2Packet(const EmuOpcode in_login_op, const unsigned char *buf, uint32 len) : EQProtocolPacket(OP_Packet,buf,len){
login_op = in_login_op;
eq2_compressed = false;
packet_prepared = false;
packet_encrypted = false;
}
bool AppCombine(EQ2Packet* rhs);
EQ2Packet* Copy() {
EQ2Packet* new_packet = new EQ2Packet(login_op,pBuffer,size);
new_packet->eq2_compressed = this->eq2_compressed;
new_packet->packet_prepared = this->packet_prepared;
new_packet->packet_encrypted = this->packet_encrypted;
return new_packet;
}
int8 PreparePacket(int16 MaxLen);
EmuOpcode login_op;
};
class EQApplicationPacket : public EQPacket {
friend class EQProtocolPacket;
friend class EQStream;
public:
EQApplicationPacket() : EQPacket(0,NULL,0) { emu_opcode = OP_Unknown; app_opcode_size=default_opcode_size; }
EQApplicationPacket(const EmuOpcode op) : EQPacket(0,NULL,0) { SetOpcode(op); app_opcode_size=default_opcode_size; }
EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(0,NULL,len) { SetOpcode(op); app_opcode_size=default_opcode_size; }
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(0,buf,len) { SetOpcode(op); app_opcode_size=default_opcode_size; }
bool combine(const EQApplicationPacket *rhs);
uint32 serialize (unsigned char *dest) const;
uint32 Size() const { return size+app_opcode_size; }
EQApplicationPacket *Copy() const {
EQApplicationPacket *it = new EQApplicationPacket;
try {
it->pBuffer= new unsigned char[size];
memcpy(it->pBuffer,pBuffer,size);
it->size=size;
it->opcode = opcode;
it->emu_opcode = emu_opcode;
it->version = version;
return(it);
}
catch( bad_alloc &ba )
{
cout << ba.what() << endl;
if( NULL != it )
delete it;
}
return NULL;
}
void SetOpcodeSize(uint8 s) { app_opcode_size=s; }
void SetOpcode(EmuOpcode op);
const EmuOpcode GetOpcodeConst() const;
inline const EmuOpcode GetOpcode() const { return(GetOpcodeConst()); }
//caching version of get
inline const EmuOpcode GetOpcode() { EmuOpcode r = GetOpcodeConst(); emu_opcode = r; return(r); }
static uint8 default_opcode_size;
protected:
//this is just a cache so we dont look it up several times on Get()
EmuOpcode emu_opcode;
private:
//this constructor should only be used by EQProtocolPacket, as it
//assumes the first two bytes of buf are the opcode.
EQApplicationPacket(const unsigned char *buf, uint32 len, uint8 opcode_size=0);
EQApplicationPacket(const EQApplicationPacket &p) { emu_opcode = OP_Unknown; app_opcode_size=default_opcode_size; }
uint8 app_opcode_size;
};
void DumpPacketHex(const EQApplicationPacket* app);
void DumpPacket(const EQProtocolPacket* app);
void DumpPacketAscii(const EQApplicationPacket* app);
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo = false);
void DumpPacketBin(const EQApplicationPacket* app);
#endif