/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see .
*/
#include
#include "../../common/debug.h"
#include "../../common/Log.h"
#include "../../common/database.h"
#include "Recipe.h"
#include "../../common/ConfigReader.h"
#include "../Items/Items.h"
#include "../World.h"
extern ConfigReader configReader;
extern MasterItemList master_item_list;
extern World world;
Recipe::Recipe() {
id = 0;
book_id = 0;
memset(name, 0, sizeof(name));
memset(book_name, 0, sizeof(book_name));
memset(book, 0, sizeof(book));
memset(device, 0, sizeof(device));
level = 0;
tier = 0;
icon = 0;
skill = 0;
technique = 0;
knowledge = 0;
classes = 0;
unknown2 = 0;
unknown3 = 0;
unknown4 = 0;
}
Recipe::~Recipe() {
map::iterator itr;
for (itr = products.begin(); itr != products.end(); itr++)
safe_delete(itr->second);
}
Recipe::Recipe(Recipe *in){
assert(in);
id = in->GetID();
soe_id = in->GetSoeID();
book_id = in->GetBookID();
strncpy(name, in->GetName(), sizeof(name));
strncpy(description, in->GetDescription(), sizeof(description));
strncpy(book_name, in->GetBookName(), sizeof(book_name));
strncpy(book, in->GetBook(), sizeof(book));
strncpy(device, in->GetDevice(), sizeof(device));
level = in->GetLevel();
tier = in->GetTier();
icon = in->GetIcon();
skill = in->GetSkill();
technique = in->GetTechnique();
knowledge = in->GetKnowledge();
device_sub_type = in->GetDevice_Sub_Type();
classes = in->GetClasses();
unknown1 = in->GetUnknown1();
unknown2 = in->GetUnknown2();
unknown3 = in->GetUnknown3();
unknown4 = in->GetUnknown4();
product_item_id = in->GetProductID();
strncpy(product_name, in->product_name, sizeof(product_name));
product_qty = in->GetProductQuantity();
strncpy(primary_build_comp_title, in->primary_build_comp_title, sizeof(primary_build_comp_title));
strncpy(build1_comp_title, in->build1_comp_title, sizeof(build1_comp_title));
strncpy(build2_comp_title, in->build2_comp_title, sizeof(build2_comp_title));
strncpy(build3_comp_title, in->build3_comp_title, sizeof(build3_comp_title));
strncpy(build4_comp_title, in->build4_comp_title, sizeof(build4_comp_title));
strncpy(fuel_comp_title, in->fuel_comp_title, sizeof(fuel_comp_title));
build1_comp_qty = in->GetBuild1ComponentQuantity();
build2_comp_qty = in->GetBuild2ComponentQuantity();
build3_comp_qty = in->GetBuild3ComponentQuantity();
build4_comp_qty = in->GetBuild4ComponentQuantity();
fuel_comp_qty = in->GetFuelComponentQuantity();
primary_comp_qty = in->GetPrimaryComponentQuantity();
highestStage = in->GetHighestStage();
std::map::iterator itr;
for (itr = in->products.begin(); itr != in->products.end(); itr++) {
RecipeProducts* rp = new RecipeProducts;
rp->product_id = itr->second->product_id;
rp->byproduct_id = itr->second->byproduct_id;
rp->product_qty = itr->second->product_qty;
rp->byproduct_qty = itr->second->byproduct_qty;
products.insert(make_pair(itr->first, rp));
}
std::map>::iterator itr2;
for (itr2 = in->components.begin(); itr2 != in->components.end(); itr2++) {
std::vector recipe_component;
std::copy(itr2->second.begin(), itr2->second.end(),
std::back_inserter(recipe_component));
components.insert(make_pair(itr2->first, recipe_component));
}
}
MasterRecipeList::MasterRecipeList() {
m_recipes.SetName("MasterRecipeList::recipes");
}
MasterRecipeList::~MasterRecipeList() {
ClearRecipes();
}
bool MasterRecipeList::AddRecipe(Recipe *recipe) {
bool ret = false;
int32 id;
assert(recipe);
id = recipe->GetID();
m_recipes.writelock(__FUNCTION__, __LINE__);
if (recipes.count(id) == 0) {
recipes[id] = recipe;
recipes_crc[recipe->GetSoeID()] = recipe;
ret = true;
}
m_recipes.releasewritelock(__FUNCTION__, __LINE__);
return ret;
}
Recipe* MasterRecipeList::GetRecipe(int32 recipe_id) {
Recipe *ret = 0;
m_recipes.readlock(__FUNCTION__, __LINE__);
if (recipes.count(recipe_id) > 0)
ret = recipes[recipe_id];
m_recipes.releasereadlock(__FUNCTION__, __LINE__);
return ret;
}
Recipe* MasterRecipeList::GetRecipeByCRC(int32 recipe_crc) {
Recipe *ret = 0;
m_recipes.readlock(__FUNCTION__, __LINE__);
if (recipes_crc.count(recipe_crc) > 0)
ret = recipes_crc[recipe_crc];
m_recipes.releasereadlock(__FUNCTION__, __LINE__);
return ret;
}
Recipe* MasterRecipeList::GetRecipeByName(const char* name) {
Recipe* ret = 0;
map::iterator itr;
m_recipes.readlock(__FUNCTION__, __LINE__);
for (itr = recipes.begin(); itr != recipes.end(); itr++) {
if (::ToLower(string(name)) == ::ToLower(string(itr->second->GetName()))) {
ret = itr->second;
break;
}
}
m_recipes.releasereadlock(__FUNCTION__, __LINE__);
return ret;
}
void MasterRecipeList::ClearRecipes() {
map::iterator itr;
m_recipes.writelock(__FUNCTION__, __LINE__);
for (itr = recipes.begin(); itr != recipes.end(); itr++)
safe_delete(itr->second);
recipes.clear();
recipes_crc.clear();
m_recipes.releasewritelock(__FUNCTION__, __LINE__);
}
int32 MasterRecipeList::Size() {
int32 ret;
m_recipes.readlock(__FUNCTION__, __LINE__);
ret = (int32)recipes.size();
m_recipes.releasereadlock(__FUNCTION__, __LINE__);
return ret;
}
vector MasterRecipeList::GetRecipes(const char* book_name) {
vector ret;
map::iterator itr;
m_recipes.writelock(__FUNCTION__, __LINE__);
for (itr = recipes.begin(); itr != recipes.end(); itr++) {
if (::ToLower(string(book_name)) == ::ToLower(string(itr->second->GetBook())))
ret.push_back(itr->second);
}
m_recipes.releasewritelock(__FUNCTION__, __LINE__);
return ret;
}
PlayerRecipeList::PlayerRecipeList(){
}
PlayerRecipeList::~PlayerRecipeList(){
ClearRecipes();
}
bool PlayerRecipeList::AddRecipe(Recipe *recipe){
std::unique_lock lock(player_recipe_mutex);
assert(recipe);
if(recipes.count(recipe->GetID()) == 0){
recipes[recipe->GetID()] = recipe;
return true;
}
return false;
}
Recipe * PlayerRecipeList::GetRecipe(int32 recipe_id){
std::shared_lock lock(player_recipe_mutex);
if (recipes.count(recipe_id) > 0)
return recipes[recipe_id];
return 0;
}
void PlayerRecipeList::ClearRecipes(){
std::unique_lock lock(player_recipe_mutex);
map::iterator itr;
for (itr = recipes.begin(); itr != recipes.end(); itr++)
safe_delete(itr->second);
recipes.clear();
}
bool PlayerRecipeList::RemoveRecipe(int32 recipe_id) {
std::unique_lock lock(player_recipe_mutex);
bool ret = false;
if (recipes.count(recipe_id) > 0) {
recipes.erase(recipe_id);
ret = true;
}
return ret;
}
int32 PlayerRecipeList::Size() {
std::unique_lock lock(player_recipe_mutex);
return recipes.size();
}
MasterRecipeBookList::MasterRecipeBookList(){
m_recipeBooks.SetName("MasterRecipeBookList::recipeBooks");
}
MasterRecipeBookList::~MasterRecipeBookList(){
ClearRecipeBooks();
}
bool MasterRecipeBookList::AddRecipeBook(Recipe *recipe){
bool ret = false;
int32 id = 0;
assert(recipe);
id = recipe->GetBookID();
m_recipeBooks.writelock(__FUNCTION__, __LINE__);
if(recipeBooks.count(id) == 0){
recipeBooks[id] = recipe;
ret = true;
}
m_recipeBooks.releasewritelock(__FUNCTION__, __LINE__);
return ret;
}
Recipe * MasterRecipeBookList::GetRecipeBooks(int32 recipebook_id){
Recipe *ret = 0;
m_recipeBooks.readlock(__FUNCTION__, __LINE__);
if (recipeBooks.count(recipebook_id) > 0)
ret = recipeBooks[recipebook_id];
m_recipeBooks.releasereadlock(__FUNCTION__, __LINE__);
return ret;
}
void MasterRecipeBookList::ClearRecipeBooks(){
map::iterator itr;
m_recipeBooks.writelock(__FUNCTION__, __LINE__);
for (itr = recipeBooks.begin(); itr != recipeBooks.end(); itr++)
safe_delete(itr->second);
recipeBooks.clear();
m_recipeBooks.releasewritelock(__FUNCTION__, __LINE__);
}
int32 MasterRecipeBookList::Size(){
int32 ret = 0;
m_recipeBooks.readlock(__FUNCTION__, __LINE__);
ret = (int32)recipeBooks.size();
m_recipeBooks.releasereadlock(__FUNCTION__, __LINE__);
return ret;
}
EQ2Packet* MasterRecipeList::GetRecipePacket(int32 recipe_id, Client* client, bool display, int8 packet_type){
Recipe *recipe = GetRecipe(recipe_id);
if(recipe){
LogWrite(TRADESKILL__DEBUG, 5, "Recipes", "Recipe ID: %u Recipe Name: %s", recipe->GetID(), recipe->GetName());
return recipe->SerializeRecipe(client, recipe, display, packet_type);
}
return 0;
}
PlayerRecipeBookList::PlayerRecipeBookList(){
}
PlayerRecipeBookList::~PlayerRecipeBookList(){
ClearRecipeBooks();
}
bool PlayerRecipeBookList::AddRecipeBook(Recipe *recipe){
assert(recipe);
if(recipeBooks.count(recipe->GetBookID()) == 0){
recipeBooks[recipe->GetBookID()] = recipe;
return true;
}
return false;
}
Recipe * PlayerRecipeBookList::GetRecipeBook(int32 recipebook_id){
if(recipeBooks.count(recipebook_id) > 0)
return recipeBooks[recipebook_id];
return 0;
}
bool PlayerRecipeBookList::HasRecipeBook(int32 book_id) {
if (recipeBooks.count(book_id) > 0)
return true;
return false;
}
void PlayerRecipeBookList::ClearRecipeBooks(){
map::iterator itr;
for(itr = recipeBooks.begin(); itr != recipeBooks.end(); itr++)
safe_delete(itr->second);
recipeBooks.clear();
}
EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display, int8 packet_type, int8 subpacket_type, const char *struct_name){
int16 version = 1;
Item* item = 0;
RecipeProducts* rp = 0;
vector::iterator itr;
vector comp_list;
int8 i = 0;
int32 firstID = 0;
int32 primary_comp_id = 0;
if(client)
version = client->GetVersion();
if(!struct_name)
struct_name = "WS_ExamineRecipeInfo";
PacketStruct *packet = configReader.getStruct(struct_name, version);
if(display)
packet->setSubstructDataByName("info_header", "show_name", 1);
else
packet->setSubstructDataByName("info_header", "show_popup", 1);
if(client->GetVersion() <= 561) {
packet->setSubstructDataByName("info_header", "packettype", 0x02);
}
else if(packet_type > 0)
packet->setSubstructDataByName("info_header", "packettype", GetItemPacketType(packet->GetVersion()));
else
if(version == 1096)
packet->setSubstructDataByName("info_header", "packettype",0x35FE);
if (version == 1208)
packet->setSubstructDataByName("info_header", "packettype", 0x45FE);
if(version >= 57048)
packet->setSubstructDataByName("info_header", "packettype",0x48FE);
if(subpacket_type == 0)
subpacket_type = 0x02;
packet->setSubstructDataByName("info_header", "packetsubtype", subpacket_type);
packet->setSubstructDataByName("recipe_info", "id", recipe->GetID());
packet->setSubstructDataByName("recipe_info", "unknown", 3);
packet->setSubstructDataByName("recipe_info", "level", recipe->GetLevel());
packet->setSubstructDataByName("recipe_info", "technique", recipe->GetTechnique());
packet->setSubstructDataByName("recipe_info", "skill_level", 50); //50
packet->setSubstructDataByName("recipe_info", "knowledge", recipe->GetKnowledge());
packet->setSubstructDataByName("recipe_info", "device", recipe->GetDevice());
packet->setSubstructDataByName("recipe_info", "icon", recipe->GetIcon());
packet->setSubstructDataByName("recipe_info", "unknown3", 1);
packet->setSubstructDataByName("recipe_info", "adventure_id", 0xFF);
packet->setSubstructDataByName("recipe_info", "tradeskill_id", client ? client->GetPlayer()->GetTradeskillClass() : 0);
packet->setSubstructDataByName("recipe_info", "unknown4a", 100);
packet->setSubstructDataByName("recipe_info", "unknown4aa", 1);
packet->setSubstructDataByName("recipe_info", "unknown5a", 20);//level *10
packet->setSubstructDataByName("recipe_info", "product_classes", recipe->GetClasses());
int32 HS = 0;
if (client->GetPlayer()->GetRecipeList()->GetRecipe(recipe->GetID()) == NULL)
HS = 0;
else
HS = client->GetPlayer()->GetRecipeList()->GetRecipe(recipe->GetID())->highestStage;
packet->setSubstructDataByName("recipe_info", "show_previous", HS);// recipe->highestStage);
rp = recipe->products[1];
if (rp->product_id > 0) {
item = 0;
item = master_item_list.GetItem(rp->product_id);
if (item) {
packet->setSubstructDataByName("recipe_info", "previous1_icon", item->GetIcon(client->GetVersion()));
packet->setSubstructDataByName("recipe_info", "previous1_name", "previous1_name");
packet->setSubstructDataByName("recipe_info", "previous1_qty", recipe->products[1]->product_qty);
packet->setSubstructDataByName("recipe_info", "previous1_item_id", recipe->products[1]->product_id);
packet->setSubstructDataByName("recipe_info", "previous1_item_crc", -853046774);
packet->setSubstructDataByName("recipe_info", "firstbar_icon", item->GetIcon(client->GetVersion()));
packet->setSubstructDataByName("recipe_info", "firstbar_name", "firstbar_name");
packet->setSubstructDataByName("recipe_info", "firstbar_qty", recipe->products[1]->product_qty);
packet->setSubstructDataByName("recipe_info", "firstbar_item_id", recipe->products[2]->product_id);
packet->setSubstructDataByName("recipe_info", "firstbar_item_crc", -853046774);
}
}
rp = recipe->products[2];
if (rp->product_id > 0) {
item = 0;
item = master_item_list.GetItem(rp->product_id);
if (item) {
packet->setSubstructDataByName("recipe_info", "previous2_icon", item->GetIcon(client->GetVersion()));
packet->setSubstructDataByName("recipe_info", "previous2_name", "previous2_name");
packet->setSubstructDataByName("recipe_info", "previous2_qty", recipe->products[2]->product_qty);
packet->setSubstructDataByName("recipe_info", "previous2_item_id", recipe->products[2]->product_id);
packet->setSubstructDataByName("recipe_info", "previous2_item_crc", -853046774);
packet->setSubstructDataByName("recipe_info", "secondbar_icon", item->GetIcon(client->GetVersion()));
packet->setSubstructDataByName("recipe_info", "secondbar_name", "secondbar_name");
packet->setSubstructDataByName("recipe_info", "secondbar_qty", recipe->products[2]->product_qty);
packet->setSubstructDataByName("recipe_info", "secondbar_item_id", recipe->products[2]->product_id);
packet->setSubstructDataByName("recipe_info", "secondbar_item_crc", -853046774);
}
}
rp = recipe->products[3];
if (rp->product_id > 0) {
item = 0;
item = master_item_list.GetItem(rp->product_id);
if (item) {
packet->setSubstructDataByName("recipe_info", "previous3_icon", item->GetIcon(client->GetVersion()));
packet->setSubstructDataByName("recipe_info", "previous3_name", "previous3_name");
packet->setSubstructDataByName("recipe_info", "previous3_qty", recipe->products[3]->product_qty);
packet->setSubstructDataByName("recipe_info", "previous3_item_id", recipe->products[3]->product_id);
packet->setSubstructDataByName("recipe_info", "previous3_item_crc", -853046774);
packet->setSubstructDataByName("recipe_info", "thirdbar_icon", item->GetIcon(client->GetVersion()));
packet->setSubstructDataByName("recipe_info", "thirdbar_name", "thirdbar_name");
packet->setSubstructDataByName("recipe_info", "thirdbar_qty", recipe->products[3]->product_qty);
packet->setSubstructDataByName("recipe_info", "thirdbar_item_id", recipe->products[3]->product_id);
packet->setSubstructDataByName("recipe_info", "thirdbar_item_crc", -2065846136);
}
}
//item = master_item_list.GetItemByName(recipe->GetName());// TODO: MJ we should be getting item by item number in case of multiple items with same name
item = master_item_list.GetItem(recipe->GetProductID());
if(item) {
packet->setSubstructDataByName("recipe_info", "product_icon", item->GetIcon(client->GetVersion())); //item->details.icon);
packet->setSubstructDataByName("recipe_info", "product_name", item->name.c_str()); //item->name);
packet->setSubstructDataByName("recipe_info", "product_qty", 1);
packet->setSubstructDataByName("recipe_info", "product_item_id", item->details.item_id); //item->details.item_id);
packet->setSubstructDataByName("recipe_info", "product_item_crc", 0); //item->details.item_crc);
}
rp = recipe->products[0];
if (rp->byproduct_id > 0) {
item = 0;
item = master_item_list.GetItem(rp->byproduct_id);
if (item) {
packet->setSubstructDataByName("recipe_info", "byproduct_icon", item->GetIcon(client->GetVersion()));//11
packet->setSubstructDataByName("recipe_info", "byproduct_id", item->details.item_id);
}
}
rp = recipe->products[1];
if (rp->product_id > 0) {
item = 0;
item = master_item_list.GetItem(rp->product_id);
if (item) {
packet->setSubstructDataByName("recipe_info", "byproduct_icon", item->GetIcon(client->GetVersion()));//11
packet->setSubstructDataByName("recipe_info", "byproduct_id", item->details.item_id);
}
}
item = 0;
// Check to see if we have a primary component (slot = 0)
vector- itemss;
if (recipe->components.count(0) > 0) {
if(client->GetVersion() <= 561) {
packet->setSubstructDataByName("recipe_info", "primary_count", 1);
}
int16 have_qty = 0;
vector rc = recipe->components[0];
for (itr = rc.begin(); itr != rc.end(); itr++, i++) {
item = master_item_list.GetItem(*itr);
packet->setSubstructDataByName("recipe_info", "primary_comp", recipe->primary_build_comp_title);
packet->setSubstructDataByName("recipe_info", "primary_qty", recipe->GetPrimaryComponentQuantity());
item = 0;
itemss = client->GetPlayer()->item_list.GetAllItemsFromID((*itr));
if (itemss.size() > 0) {
int16 needed_qty = recipe->GetPrimaryComponentQuantity();
for (int8 i = 0; i < itemss.size(); i++) {
have_qty += itemss[i]->details.count;
}
}
}
packet->setSubstructDataByName("recipe_info", "primary_qty_avail", have_qty);
}
int8 total_build_components = recipe->GetTotalBuildComponents();
int8 index = 0;
int8 count = 0;
if (total_build_components > 0) {
packet->setSubstructArrayLengthByName("recipe_info", "num_comps", total_build_components);
for (index = 0; index < 4; index++) {
if (recipe->components.count(index + 1) == 0)
continue;
count++;
vector rc = recipe->components[index + 1];
int16 have_qty = 0;
string comp_title;
int8 comp_qty;
for (itr = rc.begin(); itr != rc.end(); itr++, i++) {
if (index == 0) {
comp_title = recipe->build1_comp_title;
comp_qty = recipe->build1_comp_qty;
}
else if (index == 1) {
comp_title = recipe->build2_comp_title;
comp_qty = recipe->build2_comp_qty;
}
else if (index == 2) {
comp_title = recipe->build3_comp_title;
comp_qty = recipe->build3_comp_qty;
}
else if (index == 3) {
comp_title = recipe->build4_comp_title;
comp_qty = recipe->build4_comp_qty;
}
itemss = client->GetPlayer()->item_list.GetAllItemsFromID((*itr));
for (int8 j = 0; j < itemss.size(); j++) {
have_qty += itemss[j]->details.count;
}
}
packet->setArrayDataByName("build_comp", comp_title.c_str(), index);
packet->setArrayDataByName("build_comp_qty", comp_qty, index);
packet->setArrayDataByName("build_comp_qty_avail", have_qty, index);
}
}
if(client->GetVersion() <= 561) {
packet->setSubstructDataByName("recipe_info", "fuel_count", 1);
packet->setSubstructDataByName("recipe_info", "fuel_comp", recipe->fuel_comp_title);
packet->setSubstructDataByName("recipe_info", "fuel_comp_qty", recipe->fuel_comp_qty);
}
// Check to see if we have a fuel component (slot = 5)
else if (recipe->components.count(5) > 0) {
vector rc = recipe->components[5];
for (itr = rc.begin(); itr != rc.end(); itr++, i++) {
item = master_item_list.GetItem(*itr);
packet->setSubstructDataByName("recipe_info", "fuel_comp", recipe->fuel_comp_title);
packet->setSubstructDataByName("recipe_info", "fuel_comp_qty", recipe->fuel_comp_qty);
item = 0;
itemss = client->GetPlayer()->item_list.GetAllItemsFromID((*itr));
if (itemss.size() > 0) {
int16 have_qty = 0;
for (int8 i = 0; i < itemss.size(); i++) {
have_qty += itemss[i]->details.count;
}
packet->setSubstructDataByName("recipe_info", "fuel_comp_qty_avail", have_qty);
break;
}
}
}
packet->setSubstructDataByName("recipe_info", "build_comp_qty_avail_flag", 1);
packet->setSubstructDataByName("recipe_info", "unknown6", 4, 0);
packet->setSubstructDataByName("recipe_info", "min_product", 1);
packet->setSubstructDataByName("recipe_info", "max_product", 1);
packet->setSubstructDataByName("recipe_info", "available_flag", 4);
packet->setSubstructDataByName("recipe_info", "not_commissionable", 1);
packet->setSubstructDataByName("recipe_info", "recipe_name", recipe->GetName());
packet->setSubstructDataByName("recipe_info", "recipe_description", recipe->GetDescription());
//packet->PrintPacket();
EQ2Packet* data = packet->serialize();
EQ2Packet* app = new EQ2Packet(OP_ClientCmdMsg, data->pBuffer, data->size);
safe_delete(packet);
safe_delete(data);
//DumpPacket(app);
return app;
}
void Recipe::AddBuildComp(int32 itemID, int8 slot, bool preffered) {
if (preffered)
components[slot].insert(components[slot].begin(), itemID);
else
components[slot].push_back(itemID);
}
int8 Recipe::GetTotalBuildComponents() {
int8 total_build_components = 0;
for(int i=1;i<=4;i++) {
if (components.count(i) > 0)
total_build_components++;
}
return total_build_components;
}
bool Recipe::ProvidedAllRequiredComponents(Client* client, vector
- * player_components, vector>* player_component_pair_qty) {
vector::iterator itr;
std::vector> player_comp_itr;
// Check to see if we have a fuel component (slot = 5)
bool matched = false;
bool hasfuel = false;
if (components.count(5) > 0) {
vector rc = components[5];
for (itr = rc.begin(); itr != rc.end(); itr++) {
hasfuel = true;
LogWrite(TRADESKILL__INFO, 5, "Recipes", "Recipe ID: %u Recipe Name: %s, item %s (%u), fuel quantity required %u", GetID(), GetName(), fuel_comp_title, (*itr), fuel_comp_qty);
if(PlayerHasComponentByItemID(client, player_components, player_component_pair_qty, (*itr), fuel_comp_qty)) {
matched = true;
break;
}
}
}
if(hasfuel && !matched) {
LogWrite(TRADESKILL__ERROR, 0, "Recipes", "Recipe ID: %u Recipe Name: %s, item %s (%u), lacking fuel quantity required %u", GetID(), GetName(), fuel_comp_title, (*itr), fuel_comp_qty);
return false;
}
for (int8 index = 0; index < GetTotalBuildComponents(); index++) {
if (components.count(index + 1) == 0)
continue;
vector rc = components[index + 1];
string comp_title;
int8 comp_qty;
matched = false;
for (itr = rc.begin(); itr != rc.end(); itr++) {
if (index == 0) {
comp_title = build1_comp_title;
comp_qty = build1_comp_qty;
}
else if (index == 1) {
comp_title = build2_comp_title;
comp_qty = build2_comp_qty;
}
else if (index == 2) {
comp_title = build3_comp_title;
comp_qty = build3_comp_qty;
}
else if (index == 3) {
comp_title = build4_comp_title;
comp_qty = build4_comp_qty;
}
LogWrite(TRADESKILL__INFO, 5, "Recipes", "Recipe ID: %u Recipe Name: %s, item %s (%u), index %u quantity required %u", GetID(), GetName(), comp_title.c_str(), (*itr), index, comp_qty);
if(PlayerHasComponentByItemID(client, player_components, player_component_pair_qty, (*itr), comp_qty)) {
matched = true;
break;
}
}
if(!matched) {
return false;
}
}
return true;
}
bool Recipe::PlayerHasComponentByItemID(Client* client, vector
- * player_components, vector>* player_component_pair_qty, int32 item_id, int8 required_qty) {
vector
- ::iterator itr;
int16 have_qty = 0;
for(itr = player_components->begin(); itr != player_components->end(); itr++) {
LogWrite(TRADESKILL__DEBUG, 0, "Recipes", "PlayerHasComponentByItemID %u to match %u, qty %u, qtyreq: %u", (*itr)->details.item_id, item_id, (*itr)->details.count, required_qty);
if((*itr) && (*itr)->details.item_id == item_id && (*itr)->details.count >= required_qty) {
return true;
}
}
vector
- itemss = client->GetPlayer()->item_list.GetAllItemsFromID(item_id);
if (itemss.size() > 0) {
for (int8 i = 0; i < itemss.size(); i++) {
have_qty += itemss[i]->details.count;
}
}
int16 track_req_qty = required_qty;
if(have_qty >= required_qty) {
LogWrite(TRADESKILL__DEBUG, 0, "Recipes", "PlayerHasComponentByItemID OVERRIDE! Inventory has item id %u, more than required for quantity %u, have %u", item_id, required_qty, have_qty);
have_qty = 0;
for (int8 i = 0; i < itemss.size(); i++) {
have_qty += itemss[i]->details.count;
int8 cur_qty = itemss[i]->details.count;
if(cur_qty > track_req_qty)
cur_qty = track_req_qty;
track_req_qty -= cur_qty;
itemss[i]->details.item_locked = true;
player_component_pair_qty->push_back({itemss[i]->details.unique_id, cur_qty});
player_components->push_back(itemss[i]);
if(have_qty >= required_qty)
break;
}
return true;
}
return false;
}
int8 Recipe::GetItemRequiredQuantity(int32 item_id) {
vector::iterator itr;
int8 comp_qty = 0, qty = 0;
for (int8 index = 0; index < GetTotalBuildComponents(); index++) {
if (components.count(index + 1) == 0)
continue;
vector rc = components[index + 1];
string comp_title;
int8 comp_qty;
bool matched = false;
for (itr = rc.begin(); itr != rc.end(); itr++) {
if (index == 0) {
comp_qty = build1_comp_qty;
}
else if (index == 1) {
comp_qty = build2_comp_qty;
}
else if (index == 2) {
comp_qty = build3_comp_qty;
}
else if (index == 3) {
comp_qty = build4_comp_qty;
}
if((*itr) == item_id)
qty += comp_qty;
}
}
return qty;
}